ShawnDriscoll opened this issue on Nov 01, 2004 ยท 5 posts
GWeb posted Tue, 02 November 2004 at 1:11 PM
I want to add that if want realistic GI in distance like that should be less to get more fake ray scatter in short distance for terrans with volumetric or haze. This is realistic in sky environment. It is true that in your short distance you see more ray scatters than the long distance.