Forum: Carrara


Subject: Transparency shading and object thickness

dmouritsen opened this issue on Oct 03, 2004 ยท 11 posts


Hoofdcommissaris posted Tue, 05 October 2004 at 4:21 AM

Attached Link: Digital Carvers Guild

I think you are referring to te fresnel effect. Eric Winemiller's Digital Carvers Guild has the Shader Ops plug-in, that does a fake fresnell effect you can use in the transparancy/reflection channels of your shaders. Look it up!