kayhanb opened this issue on Sep 27, 2004 ยท 10 posts
ewinemiller posted Wed, 29 September 2004 at 8:28 PM
Kayhan, I believe the short version of Litst formula was to use Toon lines at about 50%, Fake Fresnel (part of Shader Ops), and 0% on the Toon Effect. He does detail it a bit in the post a while back. Regards, Eric
Eric Winemiller
Digital Carvers Guild
Carrara and LightWave
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