ewinemiller opened this issue on Sep 07, 2004 ยท 6 posts
ewinemiller posted Tue, 21 September 2004 at 5:46 PM
Hoofdcommissaris,
We've just been been given the go-ahead to talk about C4. I think in C4, Ground Control will be even more of a must have plug-in. C4's terrain modeler will import r32 files (World Machine, maybe some other apps that dump raw 32 bit floating point values to a file) and is a terrific tool for building your own terrains, however it doesn't cover USGS DEM, HGT, BIL, Terragen, or VistaPro DEM files. The new version of Ground Control for C4, in testing now, is fully integrated into the new Terrain Modeler. With the tight integration, you get the wicked fast, low memory usage of the old Ground Control's import to terrain and there is no loss in precision!
Additionally there is a new tool included with Ground Control that let's you use Master Shaders in the Terrain modeler to perform a variety of displacement effects. Below is an image I built using the new tool and a simple Tile shader for displacement. Veloute was used to shade the structure.

Regards,
Eric Winemiller
Digital Carvers Guild
3D plug-ins for Carrara
http://digitalcarversguild.com
Eric Winemiller
Digital Carvers Guild
Carrara and LightWave
plug-ins