Forum: Carrara


Subject: UV mapping trick

litst opened this issue on Aug 22, 2004 ยท 17 posts


mdesmarais posted Sun, 22 August 2004 at 12:36 PM

Cool- so the mesh is distorted (sort of unwrapped) for UV purposes, then moved back. . . Looks like you might want to expand the area over the eye and do the same thing? Markd