dbigers opened this issue on May 01, 2004 ยท 6 posts
ewinemiller posted Sun, 02 May 2004 at 2:42 PM
Donnie,
It's a known issue, bug, limitation, whatever. Shaders driven off of Global coordinates do not work in the bump channel.
Regards,
Eric Winemiller
Digital Carvers Guild
3D plug-ins for Carrara
http://digitalcarversguild.com
Eric Winemiller
Digital Carvers Guild
Carrara and LightWave
plug-ins