Forum: Carrara


Subject: C2 Bounce Behavior as Gravity?

Angelouscuitry opened this issue on Apr 06, 2004 ยท 13 posts


Angelouscuitry posted Mon, 12 April 2004 at 10:33 AM

Here is an example of what I'm trying to accomplish, thanks a bunch for your second demonstratation! What I was getting at keyframing for was to add more treasure objects as the scene plays, but now I'm thinking I can just add them all on top of each other, over and out of view of the scene, untill the fall in front of the camera, all in the first scene, and with only one dirtectional force!

Allthough, with working on this scene some, I have a few more questions:

1.) Objects Browser - Is there only one place to view thumbs of Carrara's Installed Objects? I see them in my Browser:Objects palette, but I remember seeing race cars, and all kinds of other miscelaneous objects in the manual. Why do'nt objects put into the Objects browser retain thier shader settings? And why is that when I drag an object in, from the objects pallette, it registers in the scene at a very distant coordinates?

2.) Are there any gemstone shaders, for C2, around? I spent about 6 hours, yesturday, making Amethyst, Emerald, Sapphire, and Ruby, from the "Strange" shader(That I'd like to put in the feestuff area,) and would like others to compare!

3.) Have we seen a 3D Browser anywhere, this would be very helpful previewing many of the gem meshes I do'nt recognize by name.