pendulum opened this issue on Dec 03, 2003 ยท 14 posts
MarkBremmer posted Thu, 04 December 2003 at 10:26 PM
When the program is allowed to interpolate (round-off numbers), instead of specifically calculating the light paths, it does a "close-is-good-enough" calculation which saves time. Basically, it puts the light in the correct general area. On many occasions, the time savings is worth it. However, when you have thin walls on an object the "close-enough" calculation can allow light to pass through objects - especially when the intensity is cranked up.