Forum: Carrara


Subject: Polygon Count too high...

ominousplay opened this issue on Oct 24, 2003 ยท 9 posts


ominousplay posted Sun, 26 October 2003 at 12:31 AM

Thanks for both repiles. I am looking at doing it all over, and whatching how many smooth points I use. The smooth points seemed to increase the polygon cound from the spline modeler. The Vertex Model system doesn't create as many polygons as does the Spline...and I haven't been able to control the polygon count from the spline modeler. I tried exporting the model, and on import, lowering the poly-count... but as low as I could get it was around 57,000 polygons. Still too high. Daz 3D has a bat model that they rendered in wire frame, beautiful! I don't care much if it's rectangles or triangles, but when I see a model like the bat, wow! I'm inspired. R.

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