sailor_ed opened this issue on Sep 27, 2003 ยท 6 posts
mmoir posted Sat, 27 September 2003 at 2:55 PM
C3's UV editor has similarities to UVmapper. Try the following. 1.create your vertex object to be mapped . Make it a simple cube to start. 2. click cube,then click "uvmapping" tab in the properties tray 3. Change "custom" mapping to box mapping(leave at default) 4. Now click the "uv editor" button beside the mapping mode 5.The UV editor screen appears. Under the "projection tab" choose "box" mode and then select one of the three options that appear for box mode.The one farthest right showing all sides of the box is the one to click , then click apply. 6. The editor window should change to reflect that the mapping of your object has changed. It should make more sense to look at now. 7.Now under the "display" tab you can "export" the new uv map as a jpeg. 8.Save your carrara file then open your image edit program and edit your uvmap you just exported( add colors etc.) Save this new texture map. 9.Reopen carrara file and apply saved texture map to your model . 10. In the uv editor you can show the texture map that is on your model . Hope this helps Regards Mike Moir