Forum: Carrara


Subject: Boolean Operations

Lugus opened this issue on Aug 21, 2003 ยท 10 posts


Lugus posted Thu, 21 August 2003 at 7:59 AM

Howdy Mark,

Wow! Those objects are exactly what I'm interested in doing. With CS2 I would end up with several remaining artifacts that when rendered would make the model useless; and the objects you have here are exactly the kinds of things that would end up looking poor when I would try to create them with Boolean operations. So to be clear, those objects weren't created with Booleans but with CS3's better set of vertex tools, correct?

What has changed with the vertex modeling tools that allows for this kind of creation? Also, is there the ability for precision size and alignment?

If Booleans work better, why wouldn't you use them instead? You used the phrase "proper modeling". Are you suggesting that it's better form to do everything you possibly can inside the modeling room with its tools, instead of resorting to operations outside of the modeling room?

Thanks for posting those objects. Its really stirring up my imagination!

Regards,

Lugus