Forum: Carrara


Subject: Help saving scene with Poser OBJ imported

JetM opened this issue on Jun 21, 2003 ยท 18 posts


mateo_sancarlos posted Sat, 21 June 2003 at 12:49 PM

My idea would be to try saving one item at a time until you hit the bad obj. I believe Carrara uses about 30 MB per Poser figure when imported as facet meshes, but it might be 60 MB (or more) per figure when imported as vertex object. So even 1 GB might not be enough to handle (and save) the entire scene as vertex objects, especially if you're using some of those big 3000X3000 Poser textures, saved internally. There is also a known bug where Carrara renames Poser materials as lists of numbers upon saving, but I don't know if that applies to you.