
Well, here's my use of the textures. I work for a state agency in California that does satellite broadcasting and on a recent program we had signal loss, so in a show going out Tuesday, we're doing a brief explanation of how our signal gets from San Francisco to the remote viewing sites all over California. Of course, I took this as an opportunity to do a Carrara animation. Here's a still from it -- it's about 10 seconds long and then is cut into other animations showing downlink sites, etc.... The satellite is four primitives and five spline objects. It took about 5 minutes to build. Thanks again to Mark for letting us all in on these! - Dex