sailor_ed opened this issue on Mar 20, 2003 ยท 14 posts
sailor_ed posted Fri, 21 March 2003 at 9:25 AM

Here is where I am stuck. I open the shader room with my spline object. I select layer shader, parametric and whole object (it is empty here for demo purposes). I create a rectangular layer on the side face (C creates the appropriate entry in the shader tree) and give it a multichannel shader color red. I then put my monogram bitmap in the opacity mask. As you can see it does not map to the rectangle but seems to be mapping to the entire object. And its sideways too.
Any ideas.. what am I missing?