kelley opened this issue on Jan 31, 2003 ยท 4 posts
Kixum posted Fri, 31 January 2003 at 11:53 PM
How many objects are in the scene you're exporting? I think it will create a separate texture for every single separate object in the scene and that's why it's grinding so hard. It might also be trying to generate a shader for each polygon. I don't have that much experience with it. Others? -Kix
-Kix