jk69 opened this issue on Jan 17, 2003 ยท 15 posts
ewinemiller posted Fri, 17 January 2003 at 6:51 PM
Actually I did drop by about 1/4 to 6am my time, but was on my way to the day job and didn't think I had time to answer properly.
In this case AG would probably not be a bad choice to make the table act like an area light. Since those tables are typically pretty uniform in color, you can probably get away with using the Light Color setting instead of Object Color or Glow. It will run faster that way. Select the table top and then use the Edit|Add new Anything Glows. That will hook up everything you need. If your table top is not a seperate object, you'll need to use the Object Color or Object Glow for your color settings so that the legs don't emit light.
If you've got some CPU cycles to spare Environment Lighting will make it look real nice. Skip the instructions above, make sure your mesh has lots (100 or so)of pretty evenly shaped facets, then with the top selected click Edit|Environment Lighting. Change the default settings to Quality = 6 and Color = Object Glow. That should give off very nice diffuse light.
As the others pointed out, I've got a few tutorials for Anything Glows at the site They might help you get going and if you have any other questions, post something here or send me an email directly.
Best regards,
Eric Winemiller
Digital Carvers Guild
3D Extensions for Carrara
http://digitalcarversguild.com
Eric Winemiller
Digital Carvers Guild
Carrara and LightWave
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