kelley opened this issue on Jan 01, 2003 ยท 34 posts
kelley posted Thu, 02 January 2003 at 2:58 PM

I built a new Stick Man. [Not shown, but no booleans] The upper body problem went away, but the leg continued to deform when I rotated the hip bone on the X-axis. [No constraints of any kind applied] Again, I'm suddenly wondering if I should have started at the toe? Notice how the leg deforms depending on whether it's being swung forward or back. Same kept happening in Stick Man#2.
Do I need to adjust 'influences'? I'm hazy about why they exist from what I see in the manual. The default seems to be what I'm aiming for. Except that it's not happening.
Back to you guys!