Autodesk Releases 'Starforce Battlement' Mobile Game
November 4, 2012 8:15 pm
New Proof-of-Concept Game Developed by Autodesk Illustrates the Power of Scaleform Mobile SDK
Today Autodesk Inc., announced the release of "Starforce Battlement," a new 2D mobile tower defense game developed by the Autodesk Gameware team using the Autodesk Scaleform Mobile Software Development Kit (SDK) and Autodesk 3ds Max software. Created as a proof-of-concept game, "Starforce Battlement" is an engrossing mobile experience that demonstrates the latest capabilities of the Scaleform Mobile SDK. It is available today on iOS as a free iPad download and will be available on Android devices this year. The game and all its assets, including the FMOD sound engine, are also provided to customers who purchase a Scaleform Mobile SDK license.
"Starforce Battlement" immerses gamers in a series of intergalactic missions as they travel throughout different planets and galaxies to defend their territories from encroaching enemy troops. The game features four distinct levels in which gamers arm themselves with defensive units and super moves, such as the ability to call in an airstrike and beam extra troops into battle.
Leveraging 3ds Max and the Adobe Creative Suite, Autodesk created high-quality models, animations, and level environments for "Starforce Battlement." The team then tapped Autodesk Scaleform Mobile SDK -- a standalone runtime solution with cross-platform, hardware accelerated vector graphics capabilities -- to launch the game. Key Scaleform Mobile SDK features used to create the game include: support for ActionScript 2, ActionScript 3 and native C++ APIs; aliased vector graphics rendering; accelerated compilation; included FMOD license for audio support and a smaller memory footprint. To view a complete list of Scaleform Mobile SDK highlights, please visit: http://gameware.autodesk.com/scaleform/advantage.
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