World-Machine 2 Primer

Feb 15, 2009 at 10:51 am by Store Staff


During this tutorial, you’ll learn about how the World-Machine interface works, how you can manipulate the node-graph, and how you can export the resultant terrain to 3dsMax or Vue d’Esprit. My goal is to get you up and running with the program as quickly as possible, so I’ll be showing you the very core fundamentals so that you can get output from the program. More advanced features and techniques will be discussed in the next few sections of this primer.
Tutorial by: Mr-Bluesummers
System/Software Requirements: World-Machine 2
Sections: Archives