(Chicago, IL) –SIGGRAPH, the world's premier conference on computer graphics and interactive techniques, announces site selections for its 2013 and 2014 North American conferences.
SIGGRAPH 2013 plans to return to Anaheim, California, 21-25 July, to celebrate the 40th International Conference and Exhibition on Computer Graphics and Interactive Techniques alongside thousands of research scientists, gaming experts and developers, filmmakers, students, the production community and academics worldwide. Mk Haley of Disney Research, Pittsburgh and Carnegie Mellon University has been named SIGGRAPH 2013 Conference Chair. She will celebrate her 25th year with SIGGRAPH, fulfilling many volunteer roles during this time, including Student Volunteer Chair, Emerging Technologies Chair, Director of Communications for the Executive Committee, and SIGGRAPH 2011 Director.
After SIGGRAPH 2011 broke Vancouver’s previous all-time conference attendance records, it has become one of the most memorable SIGGRAPH conference cities. Due to this overwhelming attendance and community support, SIGGRAPH 2014 will return to Vancouver for the 41st International Conference and Exhibition on Computer Graphics and Interactive Techniques, 10-14 August 2014. Dave Shreiner, Director of Graphics Technology at ARM, Inc, will serve as SIGGRAPH 2014 Conference Chair. Shreiner has been an active member in the SIGGRAPH community for the past 25 years as a presenter and volunteer (SIGGRAPH 2006 Courses Chair and SIGGRAPH 2009 Director of Knowledge Transfer).
“We are thrilled to be returning to these cities and it is a testament to their popularity both with our attendees and exhibitors,” said Joe Marks, SIGGRAPH Conference Advisory Group Chair from Disney Research at The Walt Disney Company. “The fact that we are returning to Canada is a direct reflection of its strong and growing computer graphics community.”
Both conferences plan to build on previous years' achievements, showcasing the latest advances in computer graphics and interactive techniques, including animation, art, research, software, visualization, and education. SIGGRAPH provides attendees—from students to experts—the opportunity to gain amazing insights, enrich their skill set, and expand their worldwide contacts.
Visit the ACM SIGGRAPH web site for the most up-to-date information.
About SIGGRAPH 2012 SIGGRAPH 2012 will bring thousands of computer graphics and interactive technology professionals from six continents to Los Angeles, California for the industry's most respected technical and creative programs focusing on research, science, art, animation, music, gaming, interactivity, education, and the web from Sunday, 5 August through Thursday, 9 August 2012 at the Los Angeles Convention Center. SIGGRAPH 2012 includes a three-day exhibition of products and services from the computer graphics and interactive marketplace from 7-9 August 2012. More details are available on the SIGGRAPH 2012 Facebook and Twitter.
About ACM SIGGRAPH The ACM Special Interest Group on Computer Graphics and Interactive Techniques is an interdisciplinary community interested in research, technology, and applications in computer graphics and interactive techniques. Members include researchers, developers and users from the technical, academic, business, and art communities. ACM SIGGRAPH enriches the computer graphics and interactive techniques community year-round through its conferences, global network of professional and student chapters, publications, and educational activities.
About ACM ACM, the Association for Computing Machinery is the world’s largest educational and scientific computing society, uniting educators, researchers, and professionals to inspire dialogue, share resources, and address the field’s challenges. ACM strengthens the computing profession’s collective voice through strong leadership, promotion of the highest standards, and recognition of technical excellence. ACM supports the professional growth of its members by providing opportunities for lifelong learning, career development, and professional networking.
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