SIGGRAPH 2010 Emerging Technologies Range from Robotics to
Human Taste Simulations
(Chicago,
IL) - SIGGRAPH 2010's Emerging Technologies presents innovations
across a broad range of applications, including displays, robotics,
input interfaces, vision technologies, and interactive
techniques.
Presented in
a combination of technologies chosen by the organizers and works
selected by a jury of experts, the 22 selections came from more
than 107 international submissions and will be on display and
available for interaction with attendees in Los Angeles this
summer.
"With every
passing year, the technologies presented at SIGGRAPH become more
and more astonishing," said Preston J. Smith, SIGGRAPH 2010
Emerging Technologies Chair from Laureate Institute for Brain
Research. "This year is no different as conference attendees will
experience first-hand the latest achievements across science,
commercial, and research fields. In some instances, these
technologies are making their first public appearance and are
coming to SIGGRAPH directly from research labs."
Listed below
are just a few highlights from the SIGGRAPH 2010 Emerging
Technologies.
Acroban the Humanoid Olivier
Ly, INRIA/LaBRI; Pierre-Yves Oudeyer, INRIA
Acroban is
the first humanoid robot able to demonstrate playful, compliant,
and intuitive physical interaction with children while moving and
walking dynamically. Also, it is able to keep its equilibrium when
moving even if unpredicted physical interactions are initiated by
humans.
Potential Future Use: The system is presented in an
entertainment human-robot interaction context specifically meant to
engage children. In this demonstration, the robot has a range of
behaviors that it combines in order to react intuitively,
naturally, and creatively to uncontrolled external
intervention.
A Fluid-Suspension, Electromagnetically
Driven Eye with Video Capability for Animatronic
Applications
Lanny Smoot, Disney Research; Katie Bassett, Yale University;
Marcus Hammond, Stanford UniversityÂ
This
compact, fluid-suspension, electromagnetically gimbaled animatronic
eye requires minimal operating power, a range of motion, and
saccade speeds that can exceed those of the human eye without the
traditional frictional wear points.
Potential Future Use: In a special application, the
eye can be separated into a hermetically sealable portion that
might be used as a human eye prosthesis, along with an
extra-cranially-mounted magnetic drive.
Gesture World Technology
Kiyoshi Hoshino, Motomasa Tomida, Takanobu Tanimoto, University
of Tsukuba
This technology allows people to control devices such as computers,
household appliances, and robots by means of everyday gestures
without using sensors or controllers, which employs the high-speed
and high-accuracy computer vision technology capable of estimating
the hand and arm poses captured by a compact high-speed camera.
Potential Future Use:
This technology could be applied in a wide range of areas, such as
gesture-based computer operation, virtual games, remote control
without a remote controller, digital archiving of artisan skills,
and remote robot control.
360-degree Autostereoscopic
Display Hiroki Kikuchi, Katsuhisa Itou, Hisao
Sakurai, Izushi Kobayashi, Hiroaki Yasunaga, Kazutatsu Tokuyama,
Hirotaka Ishikawa, Hidenori Mori, Kengo Hayasaka, and Hiroyuki
Yanagisawa, Sony Corporation Â
This autostereoscopic display is a compact, cylindrical display,
which can show full color, high quality, volumetric, 3D images,
videos, and interactive animation viewable without glasses from any
angle (360 degrees).
Potential Future Use:
This display has many potential applications, such as amusement,
professional visualization, digital signage, museum display, video
games, and futuristic 3D telecommunication.
Meta Cookie
Takuji Narumi, The University of Tokyo; Takashi Kajinami, The
University of Tokyo; Tomohiro Tanikawa, The University of Tokyo;
Michitaka Hirose, The University of TokyoÂ
"Meta cookie" is a novel pseudo-gustation system to
change perceived taste of a cookie when people eat by overlaying
visual and olfactory information onto a real cookie with an
augmented reality (AR) marker by using AR and olfactory display
technology.
Potential Future Use:
"Meta Cookie" combines augmented reality technology and
olfactory display technology. Merging these two technologies
creates a revolutionary interactive gustatory display that reveals
a new horizon for computer-human interaction.
"Meta Cookie" combines augmented reality and
olfactory display technologies to change the perceived taste of a
real cookie. © 2010 The University of Tokyo, Takuji
Narumi.
In-air Typing Interface for Mobile Devices
with Vibration Feedback Takehiro Niikura, Yuki
Hirobe, Alvaro Cassinelli, Yoshihiro Watanabe, Takashi Komuro,
Masatoshi Ishikawa, and Atsushi Matsutani, The University of
TokyoÂ
This vision-based 3D input interface for mobile devices
does not require space on the surface of the device, other physical
devices, or specific environments. Based on a camera with a
wide-angle lens, it can operate in a wide 3D space.
Potential Future Use: This device could one day
replace the need for physical keyboards across all hardware.
A complete listing of all the Emerging Technologies presented this
year's program is available in: http://www.siggraph.org/s2010/for_attendees/emerging_technologies.
About SIGGRAPH 2010 SIGGRAPH 2010 will
bring approximately 25,000 computer graphics and interactive
technology professionals from six continents to Los Angeles,
California, USA for the industry's most respected technical and
creative programs focusing on research, science, art, animation,
music, gaming, interactivity, education, and the web from Sunday,
25 July through Thursday, 29 July 2010 at the Los Angeles
Convention Center. SIGGRAPH 2010 includes a three-day exhibition of
products and services from the computer graphics and interactive
marketplace from 27-29 July 2010. More than 200 international
exhibiting companies are expected. More details are available at
www.siggraph.org/s2010
About ACM SIGGRAPH
The ACM Special Interest Group on Computer Graphics and Interactive
Techniques www.siggraph.org, is an interdisciplinary community
interested in research, technology, and applications in computer
graphics and interactive techniques. Members include researchers,
developers and users from the technical, academic, business, and
art communities. SIGGRAPH provides information to the computer
graphics community through its annual conference, publications and
the SIGGRAPH Video Review.
About ACM
ACM, the Association for Computing Machinery www.acm.org, is the
world's largest educational and scientific computing society,
uniting educators, researchers and professionals to inspire
dialogue, share resources and address the field's challenges. ACM
strengthens the computing profession's collective voice through
strong leadership, promotion of the highest standards, and
recognition of technical excellence. ACM supports the professional
growth of its members by providing opportunities for life-long
learning, career development, and professional networking.
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