| CG Industry News |
Hands-on references like Mastering UDK Game Development are very useful. The book aims to teach you how to use the Unreal Development Kit (UDK) based on easy to follow exercises (tutorials). Mastering UDK Game Development takes users one step at a time, and each of the 8 chapters takes on a specific project from start to finish. Sergio Rosa [nemirc] - Sr Staff Writer |
Traditionally, 3D artists and designers have been forced to run many test renders in order to see what their work looks like in its final rendered state. That is, until Caustic's Visualizer plug-in for Maya and their (just released) Series2 ray-tracing accelerator cards. Ricky Grove [gToon] - Staff Columnist |
The passage of spring is never complete without an announcement from Adobe in regards to exciting software enhancements. With the spring of 2013, Adobe Cloud adds a silver lining to their usual upgrades/updates playbook, within their video, photography, design, and web family of product lines. Dee-Marie - Contributing Columnist |
The NVIDIA Quadro K4000 is a new high performance graphics card fromNVIDIA. It retails for around $800 USD making it a freaking steal! For many real-world applications you get performance very close to its bigger brother, the NVIDIA Quadro K5000, but for less than half the price. Kurt Foster [Modulok] - Staff Columnist |
Some time ago I reviewed iPi Desktop Motion Capture, a very affordable motion capture solution from iPi Soft. This time I am coming back to this software, but from a different perspective: Game Development. A big part of indie game development is managing to do games “on the cheap,” because you don’t have deep pockets... Sergio Rosa [nemirc] - Sr Staff Writer |
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The SIGGRAPH 2013 Technical Papers program is the premier international forum for disseminating new scholarly work in computer graphics and interactive techniques. The 40th International Conference and Exhibition on Computer Graphics and Interactive Techniques, will be held 21-25 July 2013 at the Anaheim Convention Center in California. |
What do you get when you combine the game play of Atari’s Asteroids with the graphic sensibility of Japanese anime? It’s called Astro Slayers, a game app powered by the Torque 2D engine and created with Cinema 4D, After Effects, Photoshop and a bit of ZBrush. Meleah Maynard - 1 opinion posted |
In case you missed it, this excellent webinar covered topics of planar motion tracking and workflows for After Effects users. Learn how to use the After Effects bundled, mocha AE to easily solve the most difficult tracking challenges. mocha's planar tracking can be intimidating to learn, but in this webinar Dr. Mathias Möhl covers the basics to help users of all levels. |
Focal Press has always been a favorite publisher of mine. I've chosen three recent Focal Press releases to tell you about. The subjects range from starting out in Adobe Illustrator, to learning "secret weapons" to animate in Flash, to figuring out how to create original stories and characters for your animated film. Ricky Grove [gToon] - Staff Columnist |
Carbon Scatter 2 is basically an advanced instancer. If you need millions, or perhaps billions, of things positioned pseudo-randomly (with tons of controls on exactly how that positioning occurs), Carbon Scatter 2 is worth investigating. It's a very deceptive little plug in. At first you think it's this simple, anemic little tool that you probably won't use much. Oh, how wrong you are! Kurt Foster [Modulok] - Staff Columnist |
The thinkTank backpacks are famous and are designed for carrying big lenses, especially for airport travel. The Glass Taxi being one of the more compact designs and yet this padded lens case disguises large lenses and allows the photographer to carry a 400 f2.8 or 500 f4, and can be carried as either a shoulder bag or a backpack. Danny O'Byrne [danob] - Contributing Columnist |
MAXON, leading developer of professional 3D modeling, painting, animation and rendering solutions, today announced that an award-winning team of motion graphics designers and animators leveraged the company’s popular CINEMA 4D software application to visualize and design the complex in-camera and on-screen motion-graphics sequences in Universal Pictures’ Oblivion. |
The SpaceMouse Pro, which is the latest addition to 3Dconnexion's 3D mouse line-up is an excellent piece of hardware with more than enough features to satisfy most 3D artists and designers. It's not only elegantly designed hardware, but it's features are so well integrated and the price is so good, that it hits the sweet spot for a professional 3D mouse. Ricky Grove [gToon] - Staff Columnist |
MAXON revealed the first step in its strategic alliance with Adobe Systems Incorporated, aimed at delivering a new level of integration between its powerful 3D application, CINEMA 4D, and Adobe® After Effects®. |
Autodesk announced the new features of the Autodesk Entertainment Creation Suite 2014. The versatile workflow includes award-winning 3D animation, visual effects and creative tools, Autodesk Maya 2014, Autodesk 3ds Max 2014, Autodesk MotionBuilder 2014, Autodesk Mudbox 2014, Autodesk Softimage 2014 and Autodesk Sketchbook Designer 2014. |
Fast and easy to use, Stoke MX supports a large number of emitter and velocity sources, and introduces new workflows. |
LumenRT 4 Studio is the most comprehensive system for transforming 3D models and designs into rich, nature-filled videos, images and real-time immersive experiences. Developed by the leading provider of natural scenery technology for the CG and movie industry, e-on software’s LumenRT 4 Studio delivers breathtaking realism, superior performance, and ground-breaking ease of use. |
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