NVIDIA GPU Technology Conference
Media & Entertainment Luminaries to Showcase Pioneering Work at NVIDIA GPU Technology Conference
SANTA CLARA, Calif. -- January 7, 2013 -- NVIDIA's annual GPU Technology Conference (GTC), taking place March 18-21 in San Jose, will offer a special track focusing on media and entertainment, bringing together leading feature film and television producers, visual effects artists, post-production professionals, broadcasters, software developers and more from around the world.
GTC advances global awareness of GPU computing, computer graphics, game development, mobile computing, and cloud computing through world-class educational opportunities including technical sessions, panel discussions, tutorials, and roundtables.
As GTC expands in 2013, more sessions and content will focus on how GPUs are being used to improve workflows in media and entertainment. Sessions will cover:
--High frame rate/stereo/4K production workflows and technologies
NVIDIA will have industry luminaries on hand to offer insights into cutting edge M&E technology. Current speakers include:
--Douglas Trumbull (Academy Award-winning VFX pioneer) will share insights on the future of hi-res, high frame rate filmmaking
For more information, please visit: http://www.gputechconf.com/page/media-entertainment.htm
Register to attend GTC 2013 here: http://www.gputechconf.com/page/registration-pricing.html
NVIDIA (NASDAQ: NVDA) awakened the world to computer graphics when it invented the GPU in 1999. Today, its processors power a broad range of products from smartphones to supercomputers. NVIDIA's mobile processors are used in cell phones, tablets and auto infotainment systems. PC gamers rely on GPUs to enjoy spectacularly immersive worlds. Professionals use them to create 3D graphics and visual effects in movies and to design everything from golf clubs to jumbo jets. And researchers utilize GPUs to advance the frontiers of science with high performance computing. The company has more than 5,000 patents issued, allowed or filed, including ones covering ideas essential to modern computing. For more information, see www.nvidia.com.
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