|To the RIM and Back|
Front Cover: Jessie Ferguson [Ferguson] - Back Cover: Steve Roberts [steve32680] -
Inside Front Cover: Imelda Weijers [Kethram] - Inside Back Cover: James Grant [jimgranite]
A Letter from the Editor:In this issue of Renderosity Interactive Magazine, we are proud to present several exclusive interviews with well-known artists. For our readers familiar with the world of comics and trading cards: staff member Diana Hilliard caught up with Joe Jusko during this year's Dragon*Con. We hope you enjoy the interview with Joe and a look at some of his artwork. In addition, Diana also presents an interview with noted author Anne McCaffrey. But that's not all! We also have interviews by David Levins, Dee-Marie, and long-time contributor Vicki Shane. This issue is also packed with several tutorials, including two excerpts from a book of Lightwave tutorials by Timothy G. Fillingim (Fillingim) and one on SoftImage's XSI|Foundation by Senior Technical Editor, Eric Post. For photography buffs, Daniel O'Byrne (danob) and Michelle Amarante (Michelle_A.) provide some pointers you may be able to use in order to hone your skills. There are also a number of reviews inside: Corel's Painter IX, FXR Software's Creature Creator Pro (sadly, Brent Kingston's last interview), and two books.
It's a busy issue.
Now that we've closed another calendar year, I would like to take a few moments of your time to examine this past year and explain what the future holds for us.
Our reason for going from print to electronic format was a simple business decision. While we have always emphasized a high-quality product with features designed to further the skills of our community members, the cost to produce a print magazine was prohibitive. So we considered a less costly alternative, one suggested by a number of our overseas readers. Thus, The RIM was born.
We have had a remarkable year. The transition from print to electronic format was difficult. During the first three months we experienced normal organizational problems associated with any reorganization, but we persevered. And, with a lot of hard work, we met our March 31st deadline for launching The RIM. Everyone involved with The RIM, subscribers, contributors, and staff alike, had high hopes for the project.
For some reason, despite our attempts to raise awareness of The RIM, the venture has not been embraced to the extent that we would have liked. Efforts to promote The RIM within the community, by placing announcements in the Renderosity newsletter and forums and using front-page articles extracted from the magazine, as well as various websites and publications, did not increase subscriptions to the levels projected.
But the lack of significant sales growth is only one side of the issue. Authors work extremely hard preparing material for publication. They deserve to have their material featured where it will be viewed or accessed by as many people as possible. In the end, most community members in general did not seem to be interested in switching between Renderosity and The RIM to search for answers or content. While we tried to arrange The RIM forums along the same lines as those on Renderosity in order to provide subscribers a special place, where they could interact with like minds on a more intimate level, perhaps we were a little too close in some and suffered from perceived redundancy. As a result, things did not turn out as we had envisioned and many of the features of The RIM were unused or underutilized. And the work of our contributors did not attract the attention it deserved.
Then too, we have to examine the costs of running a separate site. Does it make sense to continue supporting a venture that cannot hold its own? It would be nice if running a server and providing access was free, but we all know that it is not. And what about the time and effort of the contributors and The RIM staff? It's a high-cost venture with negative return. In spite of this, we believe the need for an outlet that offers in-depth and wider coverage of topics than that normally appearing in Renderosity's forums still exists.
So where do we go from here?
First, this issue will be our last. There will be no new subscriptions available for purchase. Past issues, however, will still be available for purchase from the Marketplace. Paid subscribers will be given the option of receiving a refund or gift certificate for the remaining portion of their subscriptions. The refunds will be determined and settled by the end of February, so please keep an eye out for your emails; further, all site content currently in archives will be reactivated. This will give every current RIM user access to all past content, regardless of when their subscription began. The site will also remain open, as is, until all current subscriptions expire.
Second, realizing the need for such an outlet remains; the decision has been made to incorporate the functions of The RIM into Renderosity proper. Doing so provides the following benefits to the community: members will gain free access to articles, features, reviews, etc.; contributors will be able to reach a much wider audience; and there will only be one outlet and format that users need to interact with - Renderosity.
With all the resources at Renderosity's disposal, the need for authors and contributors, whether describing a new technique in tutorial form or reviewing new products is still present. Any member of the community interested in participating or providing content to the site should contact Lillian Hawkins, Renderosity Marketing & Promotions, at email@example.com.
The past three years, from print through The RIM, have been an incredible journey. During my time with Renderosity Magazine and The RIM, I have learned many things from you, our readers, contributors, and staff. Most of all, you have been a great source of inspiration. For this, I thank you.
Karl W. Heller
We would also like to thank all of the writers, editors, artists, and contributors over the years that have made the Renderosity Magazine an enjoyable experience.
Inside the Nov/Dec 2004 Final Issue of The RIM - [Volume 3/Issue 4]
Featured SeriesLegends of Art Series
An interview with Joe Jusko by Diana Hillard [dido6]
Fantasy Photographer Joseph Corsentino an interview by Dee-Marie [deemarie]
An interview with Anne McCaffrey by Diana Hilliard [dido6]
An interview with Scott Kurtz, creator of PvP by David Levins [midrael]
Articles/TutorialsTips for Working in Photoshop: tips and tricks by Sandra Desaultels [muddylady]
A Quick Look at the Pen Tool: Using Photoshop's Pen Tool by Jenna Hoffstein [bluuevenus]
Creating My Online Children's Book: by Koty Lapid [bonbonish]
Ten Tips for Vue: tips and tricks for Vue 5 by Laurent Alquier [agiel]
Integrating Backgrounds into 3D Artwork: tutorial by L. McDermott [musicat]
Photographing Birds in the Wild: tutorial by Daniel O'Byrne [danob]
Creating Asteroids in Lightwave - Method One: tutorial by Timothy G. Fillingim [Fillingim]
Creating Asteroids in Lightwave - Method Two: tutorial by Timothy G. Fillingim [Fillingim]
Unofficial Survey of Toon Rendering: by Don Henton [dhenton1000]
History of Imagine: by Robert Purves [bobbystahr]
An Apple for Canada - XSI NURBS and Revolve Tools: tutorial by Eric Post [EricofSD]
Reviews and PreviewsCorel's Painter IX - A choice Morsel: review by Paula Sanders [paulajane]
Creature Creator Standalone v1.6: preview by Sandra Castle [SndCastie]
Digital Sci-Fi Art: book review by Sean Ellery [SeanE]
Abandon All Hope: book review by Karl W. Heller [GonWaki]
Art GalleryLaurent Alquier [agiel] Kivork Awadissian [awadissk]
Thomas Weiss [beton] Chuck Siebuhr [chucksiebuhr]
Christine [Krystie] Dorothea Beer [Dotthy]
Elsina Schepers [Creations] Suzi Hereth [Sprryte]
Guillermo Vidal [gevidal] Suzi Hereth [Sprryte]
Cover Contest WinnersFront Cover: Jessie Ferguson [Ferguson] Back Cover: Steve Roberts [steve32680]
Inside Front Cover: Imelda Weijers [Kethram] Inside Back Cover: James Grant [jimgranite]
1st: mksjuliana 2nd: Esclece 3rd: Gurami
4th: cwrw 5th: Odrah 6th: Eisbaerchen
Beachadonis Claymor DoctorZee dukun
herbstliebe Hythshade Kendra Luminaa
Martine silveril Spunkrat Trancecaster