Paris, FRANCE – July 9th 2009 – N-Sided® announces the release of Argile 2, the new version of
its fantastic 3D retouching software.
Retouching, Modeling, Morphing, 3D Painting and Image Rendering… Argile is a
complete workshop totally dedicated to creation. Forget the technical constraints, the
cluttered user interfaces and other fuzzy tools...
Import 3D objects and characters to sculpt and retouch them in details, create morphs
and preview them in real time. Play with the brushes of the real time 3D painting
palette, explore an infinity of materials and effects, compose scenes and render
Discover the pleasure of creation with this unique workshop and its original artistic
Much more powerful and sharp, the version 2 of this 3D Sculpt and Paint workshop gains a lot
of innovative new features. 3D has never been so productive, simple and natural!
This new version 2 greatly enhances the capacities of Argile:
- A very sophisticated Catalogs system allows to stock and retrieve all kind of content (objects,
morphs, images, textures, materials, environments, lights, etc.).
- The 3D Paint module has been entirely rebuilt and optimized to be faster and more accurate.
Now it can synchronize the modifications realized in external 2D software like Photoshop!
- A UV projection system adds UV coordinates to your objects so that they can be painted.
Unique feature, you can also retouch UVs interactively in the 3D view. A must-try!
- Argile 2 comes loaded with additional content. UV mapped and textured 3D objects, new paint
brushes, new textures...
- And many other new features such as the support of real time self shadows, the SCRATCH
mode to previsualize morphs sequences, the export to 3DM and STL formats...
Argile 2, what’s new in details
Argile 2 comes with an advanced Catalogs System, a major new feature!
Natural, powerful and efficient, these catalogs allow to save and select in one click the
transformations you made, the brushes and the textures you created, the settings of a light, etc.
Pick in the multitude of new presets that these catalogs offer, to select paint brushes, background
images, floors, objects, complete environments, etc.
The new Catalog system of Argile 2 allows to quickly organize, store and retrieve 3D items in one click.
To help you creating great scenes and models, Argile 2 is loaded with dozens of textured
In its rich libraries, Argile 2 offers a multitude of new high resolution textures, paint and bump
brushes, background and floor images for the scenes, skeletons, camera presets, etc.
The Real Time 3D Paint module has been fully rewritten with advanced algorithms to be much
faster and more accurate.
More flexible too... in a single click, you can send the textures of the 3D model to your 2D
software (Photoshop, etc.), retouch them and see your modifications automatically updated in
Argile 2 offers its own UV projection system that, in a few clicks, will add UV coordinates to your
imported objects so that they can be painted.
On top of that, N-Sided innovates again by inventing an advanced system for UV retouches. It
lets you modify the texture positioning directly by clicking and dragging on the 3D model. Work on
the final result as if you were deforming the texture!
Argile 2 lets you also paint directly on the 2d Map
The Real Time 3D display of Argile gets better again. It proposes Self Shadows in addition to
See in real time the shadow effects on your model for a much more realistic visualization.
On top of QDM and OBJ formats, Argile 2 can export in 3DM (Rhino native format) and STL.
Perfect for rapid prototyping and CAD-CAM software!
AND A LOT MORE...
Argile 2 features a lot of other new improvements.
A smart SCRATCH Mode replays morph sequences as if you were sliding your finger on a piano
keys. Indispensable and precious to prepare animation sequences!
Already recognized as a very stable application, Argile 2 includes a lot of improvements and
optimizations to be even more productive and pleasant to use.
Argile, innovative tools for the pleasure of creation and
Direct, natural and user friendly, Argile is divided into three main Studios: Sculpture, Textures and Render.
Import directly your model into the Sculpture Studio to shape it according to your imagination.
Forget about polygons, Argile lets you manipulate the objects as if they were made out of clay. Forget about
complicated interfaces, Argile offers natural and direct tools that invite you to create and research shapes.
With its intuitive, powerful and innovative tools, this Studio offers the opportunity to customize completely your
model. As easy as if you were drawing, smooth your models, accent or soften reliefs, retouch with precision a
detail, add a crease... model quickly and with softness.
In a couple of minutes, you will be able to remodel a face, to create the different steps of the transformation
(morph targets) and to preview the resulting animation.
Overview of the Sculpture Studio
Texturing and Painting
Play with materials, transparency and reflections, apply images and bumps in a few clicks.
Paint on volumes as naturally as on paper to try out materials and effects. In real time, your brush strokes add
colors, transparency, bump, normal mapping...
The 3D Paint module offers a full set of drawing tools and a bunch of original and handy options to achieve
unlimited graphic effects: blend materials and textures, blur, create tiled patterns, transfer directly textures
from a background image, move in real time an image on an object to place it precisely...
Argile 2 lets you also retouch your textures in any 2D software such as Photoshop and synchronizes the result
with the 3D view of Argile.
For model without UV coordinates, use the UV projection system of Argile and the model will be ready to be
painted in a few clicks.
The different steps to create a portrait in Argile 2
Deforming the mesh, transferring the image, rendering in Argile 2, rendering in a 3rd party software.
Your model is ready for picture, enter the Render Studio and in a few seconds Argile calculates a high resolution
image for quick visualization, for impression or to edit it in a 2D application.
N-Sided is a French company founded in 2003 by Pierre Bretagnolle and Sébastien Berthet with the ambitious
goal of giving 3D back to the professionals of creation: Artists.
For more information, visit www.n-sided.com.