Photorealism I - Modelling/Texturing

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Many in the Vue-gallery, has lately tried to achieve photorealism with failure as result (including me :) - Ive therefore decided to share what I know about photorealism and how to achieve it.


thomaskrahn on 9:23AM Mon, 04 August 2003

Photorealism



Many in the Vue-gallery, has lately tried to achieve photorealism with failure as result (including me :). Ive therefore decided to share what I know about photorealism and how to achieve it.
Since I havent yet achieved photorealism, this small tutorial will mainly be based on my own thoughts and experiments on the subject.

NOTE : The image above is not photorealistic, I know, but it's the closest I've come to photorealism so far ;)

Tutorial Comments


malaiarasan  5:54AM Fri, 10 August 2007

great thaks a lot for this tutorial please place the second one thank you

axolotl2  11:57AM Tue, 06 June 2006

Very helpfull, welldone and good explained!

dwalton100  12:27PM Fri, 03 March 2006

Beign new to this, I took Thomas' advice. So far so good. He's right on target.

Thisrock  10:46AM Wed, 16 February 2005

Helpfull tutorial , texture and the bump map topic is really helped , waiting for lighting tutorial...

eagle1709  7:47AM Mon, 27 September 2004

Photorealism I - Thank you thomas for these awesome advices

Bmassicotte  1:17AM Mon, 06 September 2004

Hey there, thnx for the tips and I cant wait for your next bits of advice to spice up my realism ;)

Polax  11:21AM Tue, 21 October 2003

Never thought of leaving the scene untextured from the start... Thanks for the tips.

WindofChanges  3:32AM Sun, 21 September 2003

Thnx very much...:) i'm a brycer but seems i can use these techniques in Bryce too...:)

WindofChanges  3:32AM Sun, 21 September 2003

Thnx very much...:) i'm a brycer but seems i can use these techniques in Bryce too...:)

WindofChanges  3:30AM Sun, 21 September 2003

Thnx very much...This helps me a lot...:)

kmw  5:23PM Thu, 18 September 2003

Outstanding tut! So much packed in just five pages. I've always believed in texturing to help achieve realism (whether or not I've succeeded remains to those who view my work) but this tut has given plenty of food for thought. Thank you.

jimjabbo  12:54AM Sat, 23 August 2003

Hello and thank you for the toot. I am a 4th Semester student studying MultiMedia Integration in Australia and (being 54) have been using 'putas since 1983..I have been into 3D progs since about 1989 and babble babble...photrealism I believe can be totally (well nearly) achieved with lighting. Light is possibly one of the hardest conceptions for our minds to work out....so many variations of refelections....I think you have to spend a long time studying the different areas that light will bounce off and add further spotlights/omni lights...to get them right. I have a Celeron P4 2.3 gaga hurts cpu and pc 2700 and and and the more lights u add the more intensively slow the renders get....that was a really nice tutorial..and it woke me up to a few things...thank you

pixpax  2:19AM Mon, 11 August 2003

Great! Especially the part about bump maps. Ględer mig til del to!

BillyGoat  4:18PM Tue, 05 August 2003

Photorealism I - I'm going to go with your school of thought. I've made the same mistakes (bumps instead of models, perfection instead of reality), but not anymore. Thank you so much for these tips. Looking forward to more lessons from you.