Making Anaglyph 3D Images

Skill Level: Intermediate / Views: 928

This tutorial shows how to make anaglyph images, those images that look fully three dimensional when viewed through red/blue 3D glasses.

fiction2002 on 11:57PM Thu, 31 July 2003

This tutorial assumes that you can set up a scene in Poser. So, either set up a new scene now, or open one of your existing scenes. This tutorial also assumes that your camera is facing straight ahead, so that if you move the camera along the x-axis, you stay the same distance from the scene, but youll see the scene move to the side.

Other starting camera angles are certainly possible, but part of creating an image for 3D viewing involves moving the camera just right, so lets start with a good front-on scene.

Also, download Anaglyph Maker, the wonderful, freeware program that makes this possible, from:

http://www.stereoeye.jp/software/index_e.html

If you don't have 3D anaglyph glasses (those are the ones with a red left lense and a blue right lense), there are a number of sites online that offer to send you a free pair. Type "Free 3D Glasses" in your favorite search engine and you should come up with links.

snailz  2:53PM Tue, 20 May 2008

I found that instead of panning to the right, shifting "y-orbit" by about 3 degrees is much more effective and realistic. We perceive depth when our eyes focus on one focal point from two different angles. So the lines of sight from each eye are not parallel, they intersect at the focal point and our brains triangulate the information to perceive depth. I've done ALOT of experimentation with 3D software and even some P.C games like Oblivion to find the best results. I'm in the process of putting together a galley of images for this site (I have literally thousands to sort through), but not until I get my first custom character up in the marketplace, if I can.

fiction2002  5:15PM Thu, 30 October 2003

xantor: It all depends on the distance from the subject of the image. If you do a 5 or 6 unit shift on fairly close-up scene, the left and right images won't merge as well when made into an anaglyph. The basic rule is the farther away the subject of the picture, the farther you'll need to shift the camera for good depth.

xantor  2:27PM Thu, 30 October 2003

If you make more of a distance between the left and right images ie shift the camera 5 or 6 units instead of 2 then you can get more of a 3d effect

robotalk  9:39AM Fri, 22 August 2003

Arrgh !! the delete comment button didnt work with repeated tries... so we have 2 accidental comments above--hmm.. one for each lens?? -- 3D ??yeah !

robotalk  9:09AM Fri, 22 August 2003

Thanks for this tutorial --I did a quick one in Amorphium 3.0 --Just because i was so enthusiastic about your tutorial--In my haste I got the lens protocal mixed up --(mine works with blue lens left eye-rather than standard red-but is remedied with a simple horizontal flip) but I can see that this is going to be fun..I really appreciate your tutorial --I'll soon replace my first test pic with a better one --I hope there's an Anaglyph gallery opened soon :-) GREAT STUFF and software link !!!!

robotalk  9:08AM Fri, 22 August 2003

Thanks for this tutorial --I did a quick one in Amorphium 3.0 --Just because i was so enthusiastic about your tutorial--In my haste I got the lens protocal mixed up --(mine works with blue lens left eye-rather than standard red-but is remedied with a simple horizontal flip) but I can see that this is going to be fun..I really appreciate your tutorial --I'll soon replace my first test pic with a better one --I hope there's an Anaglph gallery opened soon :-) GREAT STUFF and software link !!!!

bsteph2069  7:54PM Mon, 18 August 2003

Thanks I've wanted to do this from time to time. But you have made it straight forward and as simple as can be. Thanks again for this tutorial. Bsteph

fiction2002  2:16PM Mon, 18 August 2003

I'm glad you both like the tutorial! I'll be doing a lot more anaglyph images myself, and I'd love to see more from other artists. :-)

Trudy  9:55AM Mon, 18 August 2003

Excellent tutorial, I have been wondering how this was accomplished. Thank you so much for the info and your time with this project. I hope to see more renders of this type coming out!

looksgood  12:28AM Mon, 11 August 2003

LOL, I been wondering how that was done. Thank you for the info. Now 3d can REALLY be in 3d.