One way to put a planet/moon in the sky

Skill Level: Intermediate / Views: 923 / System Requirements: Carrara

This is a tutorial designed to show you one possible way to make a "splat" that can be hung in the sky for moons or planets.

Kixum on 9:04PM Wed, 22 September 2010


Ever want to put a moon or a planet up in the sky?  Well this is  one possible way to do it that's relatively easy and can be done completely within Carrara.  Many of the steps discussed in this tutorial can be changed or completely skipped depending on what you want or already have on hand.

This tutorial has two basic parts.  The first part will be to generate the base planet image that you're going to put in the sky.  The second part is to actually put it into a sky.

There are lots of steps that I'm going to skip for beginners, this is more for intermediate users (now that I've re-read this tutorial, maybe even for experts).  For example, I'm going to skip how to insert new objects, I will not go into details of the texture engine, I won't go into details of how to change light settings, how to setup behaviors, how to name objects and group them, etc..  I will post a file in the free stuff area here at Renderosity so you can open the file and study it.  This tutorial is more of a guideline on what things you can do to get results but it won't go into details on how to do the basics.

If you are a beginner and you're trying to do all this stuff, you can study the manual of course but also, go to the forum and ask how to do something and you will get help pretty quick.  Bashing through this tutorial for a beginner is also probably an interesting learning experience so hang in there if it's tough.  Don't crack your skull on it if you're having problems.  ASK for help in the forum and you'll get it.  Life is way to short to be aggravated about something that you can get fixed up fast.

Tutorial Comments

t-techniker  10:10AM Sat, 15 June 2013

very nice done. I read it, I understand everything. Well represented.

Euxeb007  12:21AM Mon, 20 February 2012

That's what I call a good tutorial ;o)

ptsulli  3:00PM Thu, 06 January 2011

Kixum; great tut, I'm going to have to try some variations, but an altogether straight forward presentation. Thanks