Cartoon rendering with IBL

Skill Level: Beginner / Views: 2987 / System Requirements: Poser 7

It is a fast and simple way to render a cartoon, using the IBL function.


DWM on 4:57AM Mon, 27 October 2008

Cartoon render with IBL is possible.



I'm very surprised, that this is never used for a cartoon render. With just a few changes in the light settings, you can change your 3d object into a flat render, the basis for a cartoon.

When you change the light setting to Diffuse IBL in the Proporties, the Shadows is always automatically unchecked. Not without any reason, because the result would be very ugly.
 
But as you can see with the illustration, it is possible, and only with one light!

My English is not good, but I will try to explain it short and to the point.

Tutorial Comments


infinity10  9:06AM Mon, 30 December 2013

Do we need to modify IDL and irradiance caching settings, if using Poser Pro 2014 ? Just wondering...

camoka  5:19AM Sat, 07 September 2013

OMG!.. THIS METHOD IS INCREDIBLE. YOU'RE GREAT!..

catador4255  10:00PM Tue, 04 May 2010

Great tip. I had tried all kinds of cartoon shadings and settings, but let me tell you, I never tried the Diffuse IBL light. You can't imagine how grateful I am. You rock!!!

zerodin  8:56AM Thu, 21 May 2009

I don't get it. I'm following your steps verbatim, and it doesn't look like that.

altec101  3:56PM Thu, 29 January 2009

Thankyou excellent tut!

Talisman  8:59AM Wed, 14 January 2009

You can also manipulate the cartoon rendered image further by changing the light probe image and it's coloration/tinting...that will have a noticeable effect on the final render as well.

Valentin3D  3:05AM Wed, 14 January 2009

Thank you very much, great job, excellent tutorial !!!

Lufwyr73  10:14PM Sat, 27 December 2008

Can't Find Diffuse IBL setting, does it work with Poser5?

ruby_dragon  5:57PM Wed, 10 December 2008

Incredible!!! :D I can't wait to try this! Thanks for such a wonderful tutorial! You've done a great job explaining, and your results are sensational! :) Thanks so much for sharing! *hugs*

midnight_stories  3:08PM Tue, 09 December 2008

Now that's what I call thinking outside the box, I might give this a go myself, Hey if you do a sketch render and overlay it on a multiply layer you'll get the toon edges. Great tutorial!!!

Jydekris  9:25AM Tue, 09 December 2008

Amazing discovery! I'm currently working on a musical video that is cell shaded but using 3ds max9. The technique is very time consuming and with multiple parameters to adjust i just might be at risk of not meeting the deadline. But urs is not that stressful since it has to do wit lights. I really wish i could find a short-cut for cell shading in 3ds max. Thanx for sharing.

Namnlosen  1:28PM Mon, 08 December 2008

Is this method effective for rendering nighttime images as well as ones using different light colours, such as red lighting or green lighting?

gibby.g  1:30PM Fri, 05 December 2008

Very interesting and well explained tutorial. Thanks!

digitani  9:57AM Sat, 15 November 2008

Thanks for making this into a tutorial, DWM! I'm glad you found this out. I love your results!

underdog  6:41PM Thu, 06 November 2008

I can't tell you how long I have been looking for a good way to do cartoon rendering in Poser. I have been using Poser since waiting for the 1.0 release to finally go on sale. I have always wanted to have good "cartoon style" rendering. I have used all sorts of different Photoshop Actions over the years trying to get good cell shading. None have been very satisfactory. I have used the "z-flatten" strategy as a python script, which works pretty well but is cumbersome. I have messed with the sketch rendering method, but never found a magic setting that gave good results. I have used MANY other methods over the years that I have since even forgotten! So, THANK YOU, DWM, for a *terrific* and yet SIMPLE method that seems to have very good results from my tests so far! ===underdog===

Gini  6:10AM Wed, 05 November 2008

Thanks for this !

Suucat  7:32PM Tue, 04 November 2008

Great tutorial, thanks ^^