Looks like a novice's wrong idea of how to do this in Photoshop. By using easy, selective masking in Photoshop, you could achieve the exact effect with ONE image render from Poser.
I'm sure there are easier ways of doing this. I was just thinking: Depth of field has to do with the 3rd dimension (depth), and that is a dimension Photoshop doesn't have. You have to tell Photoshop what's in front, what's in the back and all inbetweens. You could of course figure that out yourself and mask out manually in Photoshop with just the one rendered image from Poser. I just find that hard to do.
Could you please describe this easy way in more details? Nothing is better than an easier way of doing things. Thanks
Quick? 12 renders quicker than one? Render this once, using no blurring at all. Use a feathered mask selection in photoshop around the the area you want 'sharp' the invert the mask, and use a gausian blur. 2 minutes. 1 render. To make it better, save the render as a TIF, this saves the alpha layer that you can use as mask to drop in a clean background in photoshop. Blur the background as well, and you have depth.
I recommended 5 or 6 renders of the slicer-mask, in preview quality. That takes about 2 secs to render.
Fylbrigge's suggestion is even more simple and fast, yes. But will make a far less quality of the depth of field. My tutorial is for those who want the same or better quality as Poser will make with D.o.F turned on.
Using the feather mask only works with simpler renders. If you have multiple objects in the same focal plane as your target, you can end up with bluring problems. I did a cityscape render and tried using bluring in photoshop to simulate the DOF, but couldn't get the same results because of the complexity. I ended up waiting for Poser 6 to render the DOF 10 days later I had much better results. This method would have worked well and much much faster.
doesn't poser 6 have a dof otpion in the firefly render options or isnt't it that good
thats wes iam looking for
hi people i need help with syncronizing lip with voice.
i know how to do it allready. but i have problem with rendring it. cuz when i render the lip moves comes without the sound.
can somone help me and tell me how to do it plz?