|Tutorial mParticles 3DS Max 2013 _ 001 (english version)|
Hi everyone, I'll share with you my new tutorial (and maybe the first of one series) on the mParticles or "MassFx Particles". This tools is avaible with extension pack for subscription user of 3DS Max 2013 and 3DS Max Design 2013... and maybe we can see pubblic in the next realease of 3DS Max 2014 (maybe...).... More information from Autodesk web site - http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=15451618 In this tutorial I show a little introduction to use a simple effects of "MassFX Flow" with a fragment pieces at follow down and collision on the box geometry, all in relation with the PhysX engine or MassFx tools inside 3DS Max 2013. Thank you and good vision... Matteo -MatEvil- Migliorini www.art2upz.com
|Tutorial FumeFx Wavelet Turbolence (English Version) |
Hi everyone, I will share with you my last tutorial on FumeFx for using the Wavelet Turbolence Cache. It's not a very tutorial with one example, but is an overview on this type of simulation. I hope you can undestand and I can help you with it. Thank you Matteo -MatEvil- Migliorini www.art2upz.com
Particles are what artists use when they need a lot of objects, but donâ��t want to model or animate them by hand. Particle systems create, animate, and destroy objects according to a set of rules. These rules can be very basic, but they can also become quite complex!