Detail Polygon Modeling with 3dsMax 2011

Skill Level: Beginner / Views: 196

In this video taken from our Introduction to Polygon Modeling: 3dsMax 2011 training product, see how to use some of the robust polygon modeling tools within 3dsMax 2011 to model detail into our object quickly and easily. We will go over modeling details that would be seen on real world objects, such as mechanical cuts, plugs, and connectors that are present on many real world electronic devices. Mimicking details like this as much as possible is what makes our CG model appear realistic, convincing, and believable to the viewer.

i3DTutorials on 1:15PM Thu, 28 October 2010

Detail Polygon Modeling with Softimage 2011

Skill Level: Beginner / Views: 86

In this video taken from our Introduction to Polygon Modeling: Softimage 2011 training product, see how to use some of the robust polygon modeling tools within Softimage 2011 to model detail into our object quickly and easily. We will go over modeling details that would be seen on real world objects, such as creating detailed headphone and audio jacks that are present on many real world electronic devices. Mimicking details like this as much as possible is what makes our CG model appear realistic, convincing, and believable to the viewer.

i3DTutorials on 1:14PM Thu, 28 October 2010

Injection Pose Builder - The Easy Way

Skill Level: Beginner / Views: 491 / System Requirements: Injection Pose Builder 1.5\Poser\DAZ Studio

The easiest way of learning how to make your own characters with Injection Pose Builder 1.5.INJ\REM Files for the complete beginner.

paganeagle2001 on 3:15AM Mon, 14 September 2009

Quidam 3 - On Model UV Tweaking

Skill Level: Intermediate / Views: 2372 / System Requirements: Quidam 3

Quidam 3, a character creation program, has the ability to tweak UV directly on the model. This helps in adjust for any distortion that might occur once the UV has been projected on the model. This short tutorial shows you how it's done.This short film is from N-Sided's collection of tutorials and is used as a supplement to a Front Page News review of Quidam 3 here on Renderosity.

gToon on 11:44AM Fri, 28 August 2009

Using the

Skill Level: Beginner / Views: 2123 / System Requirements: Quidam 3

The recently released character creation program, Quidam 3, allows you to save morph targets in the new "Scratch Mode". Here's a short tutorial on how it's done. This short film is from N-Sided's collection of tutorials and is used as a supplement to a Front Page News review of Quidam 3 here on Renderosity.

gToon on 1:43AM Thu, 27 August 2009

Making a Terrain with Displacement Part 1

Skill Level: Beginner / Views: 2579 / System Requirements: 3D Coat

Using 3D Coat to sculpt a terrain then create a low poly mesh fo ruse in external applications.

Fugazi1968 on 1:52PM Fri, 31 July 2009

FaceShop4 How-to

Skill Level: Intermediate / Views: 3147 / System Requirements: Face Shop

What is new in FaceShop4?Morph BrushTexture Brush

AbaloneLLC on 9:27AM Wed, 24 June 2009

TIP OF FOX part2(made uv map with modo)

Skill Level: Beginner / Views: 377 / System Requirements: modo

very easy to made uv map with modo after this you ready as ZBrush3.1 poly painting to made realistic texture,simple method very smart as foxy step by step and easy to easy~~~from tip of fox part1 with tip of fox part2~~~~~~

sontaeseok on 5:04AM Sat, 16 May 2009

An introduction to 3D Co-ordinate Systems

Skill Level: Beginner / Views: 116 / System Requirements: General 3D

An introduction to 3D space as used in 3d programs; the Cartesian Co-Ordinate System.

TwelfthSword on 6:53AM Sat, 06 September 2008

Tutorial #27: Important but simple tip for modelling, also Rhino

Skill Level: Intermediate / Views: 161 / System Requirements: general 3D modelling, and Rhino

Simple tip on modelling that will help with later import into many apps which do NOT have the ability to apply materials on a "Per polygon or surface" ability.Also specific info on Rhino on this.

silverblade33 on 6:39AM Sun, 18 May 2008

Accessing Commands and Tools in SOFTIMAGE|XSI Part 1

Skill Level: Beginner / Views: 73 / System Requirements: SOFTIMAGE|XSI

Accessing tools and knowing how to use them quickly is important to working quickly and efficiently. Fortunately, SOFTIMAGE|XSI has a few tricks up its sleeve. In this video, you will learn a few tricks to speed up your ability to use tools in SOFTIMAGE|XSI.

i3D_Eddy on 11:08PM Tue, 08 January 2008

Modeling Of Schwerin Theater - Part 1-1

Skill Level: Intermediate / Views: 191 / System Requirements: 3dsmax 9

There you will learn that how I make my project "Schwerin Theater". It is part 1 and is about modeling of it.

msaatchi on 12:06PM Thu, 30 August 2007

Model the temple of Poseidon on Cap Sounion with "Silo"

Skill Level: Intermediate / Views: 381

This document shows an example of modeling of the ruins of the temple, with Silo 1.42.

PhG47 on 1:32PM Tue, 28 August 2007

Model moais of the island of Easter with "Silo"

Skill Level: Intermediate / Views: 416

This document shows an example of modelling of statues of the island of Easter, with Silo 1.42.

PhG47 on 1:29PM Tue, 28 August 2007

VUE - Working with the preview window

Skill Level: Beginner / Views: 840 / System Requirements: VUE

In this tutorial i will be showing you a few tricks to help you use the preview window more effectively.

TwelfthSword on 7:42AM Sun, 06 May 2007

Texture Painting in SoftImage/XSI Tutorial - Part 1 of 4

Skill Level: Beginner / Views: 180

This free web video tutorial teaches you how to create and layer textures in SoftImage/XSI. It works through the process of shading and texturing a car door to look aged and realistic. The tutorial is available for free download at:(http://www.noesisinteractive.com/index.php?x=media&y=extra) This is the first section of the four part tutorial. Be sure to check out more tutorials and products relating to video game development and modding at www.noesisinteractive.com !

Noesis_Interactive on 3:27PM Wed, 25 April 2007

Cutting out a letter and adding light!

Skill Level: Intermediate / Views: 245 / System Requirements: Vue 5 or 6

Simple step by step tutorial, detailing the process to cut out a letter from a sphere and creating a light inside the cut out.

TwelfthSword on 10:57PM Thu, 05 April 2007

Boolean Operations Explained

Skill Level: Beginner / Views: 638

For the beginner, this tutorial shows the difference between the 3 Boolean Operations in Vue; Union, Intersection and Difference. Although it is done in Vue it is relevant to most 3D programs that have the Boolean feature.

TwelfthSword on 10:25PM Mon, 12 March 2007

Painting Surface Materials

Skill Level: Regular / Views: 624 / System Requirements: Windows or Macintosh PC; Painter 7-8

The scripted tutorial show you how to paint seamless surface materials like concrete using Painter's captured brush and tiling brush stroke technology. The accompanying PDF tutorial explains the process, including suggestions for use as a composite texture applying alpha channel masks. A custom "concrete" brush is included. Use the tutorials link in the menu frame. This new tutorial is topmost on the list.

DigArts on 12:00AM Wed, 14 January 2004