Model A Nested Dodecahedron Math Model In Blender 2.75

Skill Level: Intermediate / Views: 3 / System Requirements: Blender 3D v2.75 or higher.

This latest video is the Blender edition of my recent modeling tutorial for 3dsmax, in which I demonstrate a relatively quick and painless strategy to achieving a "nested" dodecahedron math model. This fascinating shape is really much less complex than it appears, but creating it will take us through some very interesting, and useful techniques to seamlessly connect concentric polygonal shapes, using the Loop Tools' Bridge command. Along the way, we also utilize advanced tactics for selecting and isolating interconnected surface elements on cumbersome geometry. The resulting model is ideal for 3D Printing; as an interesting piece of jewelry, decor; or simply as a digital design asset.

LuxXeon on 8:12AM Wed, 22 July 2015

Base Opacity Animations - Texture Animator Tutorial

Skill Level: Beginner / Views: 4 / System Requirements: Daz Studio 4

How to create, remove, save and load base opacity animations using Texture Animator plugin for Daz Studio 4, which is available at my Renderosity store: http://www.renderosity.com/mod/bcs/index.php?vendor=744699

provencial on 12:30AM Wed, 22 July 2015

Texture Animation Jobs - Texture Animator Tutorial

Skill Level: Beginner / Views: 2 / System Requirements: Daz Studio 4 and Texture Animator plugin

How to create, edit, remove, save and load texture animation jobs using Texture Animator plugin for Daz Studio 4, which is available at my Renderosity store: http://www.renderosity.com/mod/bcs/index.php?vendor=744699

provencial on 9:57AM Tue, 21 July 2015

3d Tutorial | Nested Dodecahedron | 3dsmax

Skill Level: Regular / Views: 1 / System Requirements: 3dsmax 2010 or higher, or any capable polygon modeling software.

In this tutorial I show how to easily and quickly model a fully connected, concentric dodecahedron nest, as a solid, printable object, using the Named Selection Sets feature in 3dsmax. The techniques shown here utilize basic polygonal modeling principals, and default modifiers and tools. Using the parametric hedra primitive, we start with a simple truncated dodecahedron, and use edit poly to procedurally build the finished shape.

LuxXeon on 12:57PM Mon, 13 July 2015

Model A Ported Cube In Blender 2.7x

Skill Level: Regular / Views: 4 / System Requirements: Blender 3D v2.6x or higher.

This tutorial is an addendum to my previous video for 3dsmax, in which I show a very simple technique to creating an interesting Ported Cube object in Blender. The procedure shown here should work in any version of Blender from 2.6x to 2.75. No addons are required, but I am utilizing the Pie Menus and Dynamic Spacebar Menu addons in this demonstration.

LuxXeon on 9:27PM Thu, 02 July 2015

Model A Trefoil Star Pendant In Blender 2.7x For Render Or Print

Skill Level: Intermediate / Views: 6 / System Requirements: Blender 3D v2.7x or higher.

This tutorial is a translation of my previous video for 3dsmax, in which I demonstrate an intermediate technique to achieve a beautiful trefoil star-shaped pendant object (known also as a Cayley Cubic Surface), which could be used as an interesting digital asset, or for 3d printing.

LuxXeon on 10:10AM Sun, 28 June 2015

Model A Ported Cube Object For Render Or 3D Print

Skill Level: Regular / Views: 2 / System Requirements: 3dsmax 2010 or higher, or any capable polygon modeling software.

In this brief tutorial, I'll show you how to quickly create a ported cube object in 3dsmax, which could make a beautiful 3d printed pencil holder, or some other interesting decorative item. All of the techniques shown here are basic polygonal modeling procedures which could be translated to almost any capable polygon modeling package. I plan to also do a Blender version of this tutorial as well.

LuxXeon on 10:10PM Fri, 26 June 2015

Easily Model A Voronoi Style Bracelet In Blender 3D

Skill Level: Beginner / Views: 16 / System Requirements: Blender 3D v2.74 or higher.

In this tutorial, we will model a voronoi-style bangle bracelet; suitable for use as either a high quality digital prop, or real-world 3d print, using basic polygonal modeling strategies in Blender 2.74. There are no addons required, but I do have pie menus, and the dynamic spacebar addons enabled for this demonstration. These are completely optional, of course, and should not affect the techniques shown in this tutorial.

LuxXeon on 7:46AM Tue, 09 June 2015

Easily Model A Voronoi Style Bracelet In 3dsmax

Skill Level: Beginner / Views: 5 / System Requirements: 3dsmax 2010 or higher.

In this tutorial, I'll show you how to model a voronoi-style bangle bracelet; suitable for use as either a high quality digital prop, or real-world 3d print, using basic polygonal modeling strategies.

LuxXeon on 7:44AM Tue, 09 June 2015

Model A Trefoil Star Pendant

Skill Level: Regular / Views: 8 / System Requirements: 3dsmax 2010 or higher, or any capable polygon modeling software.

This video will demonstrate an easy technique to model a trefoil star object, which can be used as an interesting virtual pendant, or a fun 3d print. Following the basics of this approach, you could come up with many unique variations, or custom designs, of your own. The only limit is your own imagination.

LuxXeon on 11:24PM Wed, 27 May 2015

Create A Floral Star Ball

Skill Level: Intermediate / Views: 10 / System Requirements: 3dsmax 2010 or higher, or any capable polygon modeling software.

In this tutorial, I'll demonstrate an easy method to modeling a floral-style star ball, without any addons or plugins, using standard polygonal modeling techniques. The result can be suitable for 3d printing.

LuxXeon on 12:13PM Tue, 19 May 2015

Model A Twisted Fantasy Pendant

Skill Level: Regular / Views: 9 / System Requirements: 3dsmax 2010 or higher.

In this tutorial, I'll show you how to quickly model a twisted fantasy pendant or amulet object, complete with holes for hanging on a necklace. This step-by-step project will demonstrate a combination of procedural, and standard polygon modeling techniques. You will learn by example, using extended primitives, modifiers, polygon modeling; creating holes in topology without booleans, and how to work with objects dynamically, within the modifier stack.

LuxXeon on 10:31PM Thu, 30 April 2015

Tutorial - Sketching Silhouettes

Skill Level: Beginner / Views: 22 / System Requirements: Photoshop, Painter, SketchBook Pro / Mac or PC

A video on Sketching Silhouettes which is part of my free tutorials demonstrating how I sketch and generate ideas. The series is aimed at beginners, but maybe intermediates will find it useful too. I’m building the series slowly, starting with basics and finally creating some weird and wacky creatures or whatever pops into my head. Hope you find it useful.

insiggnet on 4:03PM Sun, 26 April 2015

Two Scherk-Collins Saddle Surface Ring Techniques

Skill Level: Intermediate / Views: 8 / System Requirements: 3dsmax 2010 or higher, or ANY capable polygon modeling software.

In this tutorial, I'll show you two distinct techniques to modeling a toroidal ring of saddle surfaces, known as a Scherk-Collins sculpture, without any plugins, addons, or 3rd party software. This beautiful mathematical object could be useful as a pendant, earring, or any kind of modern art sculpture in a cg environment. The only limit is your own imagination. The common modeling techniques I'm using here could be easily translated to any capable 3d polygon modeling software, like Blender.

LuxXeon on 1:22PM Wed, 22 April 2015

Interlocked Mobius Strip For Jewelry Or Sculpture

Skill Level: Intermediate / Views: 20 / System Requirements: 3dsmax 2010 or higher, or any capable polygon modeling software.

In this tutorial, I'll show you how to create a mobius style object, but this time with interlocking segments between each ring. I'm sure many of you have seen this type of object before; it's a popular shape in the math modeling community, and appears all over the 3D printing world, as an aesthetically complex, but pleasing object. NO plugins or addons required.

LuxXeon on 9:17PM Sun, 19 April 2015

Getting the perfect smile - posing a live person

Skill Level: Intermediate / Views: 67 / System Requirements: none - camera

Tutorial on getting your subject to give you a perfect smile every time

photogmark on 1:37PM Sun, 22 March 2015

Simple deform and orientating

Skill Level: Intermediate / Views: 13 / System Requirements: Blender, Pie menu addon, Dynamic Space Bar addon

Teaches how to orient the Simple Deform Modifier using an empty object. It specifically uses the bend portion of simple deform but the principle can be applied to the others.

Cybermonk on 8:50PM Wed, 18 March 2015

DOF in Photoshop using Carraras Multi Pass Depth Image.

Skill Level: Beginner / Views: 44 / System Requirements: Carrara/ Software that creates a DOF map

This shows the steps to use in Photoshop to create the DOF look using the DOF map that you created when you rendered your image.

kashyyyk on 9:48AM Sun, 15 February 2015

DIY Reality Light System

Skill Level: Beginner / Views: 68

Currently, there are some issues that occur when using Callad's absolutely wonderful Reality Light System that was designed for Reality2.5. While we eagerly await the next version of RLS (that I know Callad is working on,) I wanted to offer up a simple guide to how I've been setting up lights for Reality 4 This tutorial will walk you through using the lights included with Reality 4 to set up lights that you can 'look through' and aim using camera controls in the same way you would use Daz Studio native lights.

ds-penguin on 1:23AM Sat, 06 December 2014

iClone5 Tutorial - 2D Photo to 3D Head

Skill Level: Intermediate / Views: 51 / System Requirements: iClone5

In addition to the various character customization options you have with iClone, you also have the ability to create a brand new 3D head from your own personal 2D photos! In this tutorial, you'll learn about the important concept of facial fitting, and how you can use it to bring your own head photos to life in 3D. You'll also learn a bit about customizing the texture and surface appearance of your new face, as well as making subtle changes to the facial features. All you need to start is a 2D photo of yourself or anyone else you want to make into a character. So what are you waiting for?

Tunagogo on 11:57PM Sun, 16 November 2014

DIY Poser Dynamic Jewellery

Skill Level: Intermediate / Views: 98 / System Requirements: A Modeling application; Poser 6+

Can you make your own jewellery mesh in a modelling application? Can you use Poser's Cloth Room? If you answered yes to both of those - did you realize that a small addition when you're modelling the jewellery will allow it to be used in the Cloth Room? Dynamic Poser jewellery is unbelievably simple to create! The key to this is shown in the promo image - for a bit more information check the rest of this brief guide. (Thanks to klausdbg on ShareCG for the inspirational conforming jewellery that started me on this quest, and to Stegy, ParrotDolphin and WhimsySmiles who posted dynamic jewellery freebies in Renderosity FreeStuff which allowed me to work out how to do it.)

3dcheapskate on 9:49PM Mon, 10 November 2014

3-Braid Rope Insert Brush for ZBrush

Skill Level: Regular / Views: 19 / System Requirements: ZBrush 4R6, Rhino 3D

Someday I will be more proficient in ZBrush - after several days going through the tutorials, the manual, etc. and hours trying to do a simple 3-braid rope-twist using ZB, I resorted to my old simple stand-by Rhino 3D (yes a Nurbs modeler) to model the segment. Imported obj into ZBrush, tweaked it with ZB's remesher and got something passable as an insert brush... a bit more tweaking with brush stretch, welding, etc. needed. For me at this point a far less painful and much shorter work flow

Nate on 1:40PM Sun, 02 November 2014

Modeling the human form from a Sphere

Skill Level: Beginner / Views: 41 / System Requirements: Maya, but should work in any application

This is a video showing how I modelled the human form from a sphere, rather than a cube or number of cylinders. There is no sound because my mic is not working currently.

mistersinister on 8:19PM Thu, 18 September 2014

Intro to Cloud modeling and animation in PD Howler 9.5 - part 2

Skill Level: Beginner / Views: 15 / System Requirements: Project Dogwaffle Howler edition 9.5, Windows 7 or 8 recommended (GPU support)

Hello fellow users for Project Dogwaffle... Here's another tutorial taking a look at a new feature coming with PD Howler 9.5 - the Particle Modeler, aiming at cloud-like shapes. It's got a bit of a volumetric fluffy appearance, and it has some funky animation options. https://www.youtube.com/watch?v=uEHo6mEvvUM Music by Jose Luis Suazo, from Honduras, aka 'eMaya' - Mayan music for the electronic age

staigermanus on 11:03AM Wed, 20 August 2014

DAZ Studio: An Ultimate Resource Guide

Skill Level: Beginner / Views: 304 / System Requirements: DAZ Studio 3.0 or higher

Unsure where to start with DAZ Studio? Whether its morphing, creating custom textures, or fine tuning your renders, this guide directs you where you need to go. Designed for beginners, but useful to experienced users as well.

OniDrEvil on 10:31PM Wed, 30 July 2014