|Motion Estimation / Prtediction with PD Pro 7 |
Here's another look at using Motion Estimation with the Motion Prediction Module from PD Pro 7, as applicable to videos and to rendered animations of 3D logos in this case. This shows a comparison of a traditional frame blending approach vs. the motion prediction approach. It may take a few tries to tweak the parameters, and get a good combination, but in the end it could be worth the effort, especially if the rendering of the frames took a long time and you can't re-render them with the added frames, economically speaking. Generally speaking, you'll want to consider this option if you have a short animation that needs to last longer, and thus you want to time-stretch it without going through re-rendering the whole lot in the 3D side, i.e. when it took hours to render and you can't afford to take even longer to render, say, 10x that many frames for a 10x timelapse. In this example, the 3D logo was rendered at high (but not highest) settings, took a minute or two per frame to render. This is not a typical case. You'll be more interested in this technique when it takes an hour per frame to render :-) The last clip was done with 60 frames per second and with global illumination enabled, adding significant rendering time to it all. In cases like these it will definitely be a time saver to use motion prediction. Even if it takes a few minutes to get the parameters right, in the end it's much shorter than rendering it in 3D over 300+ frames if you can get away with rendering just 30-60 frames and fill in the missing frames through motion estimated interpolation.
|Make Poser dynamic dress using Blender|
This tutorial shows how to get a model from Poser into Blender. Create a simple dress in Blender and get it back into Poser as a dynamic dress. (My first tutorial. Lemme know what I might have forgotten)
|How to Make Your Own 8-bit Art|
The 8-bit style of art, inspired by video games of the past, has taken on new life for the internet. Whether it's a web-based game, a tutorial or desktop icons, the range of uses for these little sprites is surprisingly large, and they're very easy to create. Inside I describe my process, what you can use to get started, and show some examples for reference.
|GenX Plug-in Tutorial|
Today I made a quick video to show you how easy it is to transfer generation 4 characters to Genesis using the GenX plug-in. Enjoy.
|Postwork~ Painting Realistic Looking Tears in Photoshop Elements 7|
Hi there, welcome! Being a big fan of postwork, I decided to upload this tutorial I created on my quick technique for painting realistic looking tears using Photoshop Elements 7.
|DAZ Studio 4 Pose Bug Workaround|
If you use a PZ2 (Poser format) file on Genesis that breaks the joint rotation limits, DAZ Studio will ask you if you want to do so (unless you changed this feature in your preferences). BUT, if you use a DAZ Studio format such as .DSA or .DSF, it WILL NOT ASK, and then you might think the pose is broken because you have an arm sticking out of a head or something. This tutorial provides a simple solution until this bug gets fixed. I submitted the bug to DAZ and it has been verified.
|Make a lavalamp with subsurface scattering shader|
This Tutorial is in German but you can also work with the Pictures.
|Creating a Super-conforming clothing item|
As a clothing creator, I cant count the number of times I’ve created a piece of clothing only to find it doesn’t fit anything but the original geometries of V4 or any model I use…Then I learned about Morcloth… This program helps to place the proper morph channels in your original clothing…Im sure there are many ways to accomplish this and I by no means believe mine is the best, its just what works for me…If it helps one person, then this tutorial has accomplished what it was designed to do…
|Discover Bryce's hidden objects and resources|
Bryce has a few hidden objects and resources that are not easy to find if you are starting out and haven't yet explored the folders that have been installed. These short tutorials show you where to find them and how to use them, and in the process will also take you through using some of the Bryce labs.
|Create Displacement Maps and 3D Spotlights w/ Photos |
This is a tutorial to demonstrate how this poster was created , using displacement maps and adding 3D spotlights.
|Create Bling Text Using Textures|
Using a diamond stud texture to create a Bling text style
In this tutorial we're going to be converting a photo into a text image.
|How to create a semi-transparent text effect style|
creating a semi-transparent text effect style
|Rendering Tips and Tricks: Getting the Most Out of Your Poser 3D Renders- Webinar|
Join Stefan Werner, Senior Software Engineer for Poser in this 1-hour session as he shows you informative ways to enhance your Poser 3D renders. He will demonstrate how to leverage the new and improved rendering features, including Subsurface Scattering, available in Poser 9 and Poser Pro 2012. Stefan will also discuss how to optimize your render settings to master features such as depth of field, indirect light, and ambient occlusion. Learn why more isn't necessarily better when it comes to rendering and find the perfect balance between quality and performance.
|How to Create Characters with Character in Poser - Webinar|
In this 1-hour session you will learn how to truly get the most out of your Poser runtime. You will learn how to create a literal cast of thousands from the free assets that come with the program and with tools already provided with the program. Create your own characters with your own sense of style from realistic to cartoony. The tutorial will cover use of the morphing tool, the art of frankensteining (making two figures into one), parenting, and a little bit of Zbrush.
|Beginner's Guide to Indoor Scenes with Reality/LuxRender in DAZ Studio|
Learn all you need to know to get started successfully using the Reality Plug-in for DAZ Studio to make simple indoor scenes.
|How to customize the Bryce interface|
Something that may not be obvious when you first start using Bryce is that it has some simple customization features. The tutorial covers: 1.Customizing the interface by moving the palettes, 2. Changing the background colour/texture of the scene space, 3.Changing the object display modes. So if you don't know how to do any of these yet this tutorial is for you!
|Poser Dynamic Clothing Tutorial: How to Create and Save a Dynamic Gown|
This tutorial shows the steps I take once I created a mesh of a piece of clothing in a separate 3D modelling application and imported it into Poser.
|Poser Dynamic Clothing Tutorial: Create a Dynamic Shirt and Skirt Set with Belt Constraint|
This tutorial shows you how to run dynamic cloth simulations on two pieces of clothing each with different cloth settings. It shows you how to ensure that the shirt remained tucked-in within the belt during the simulation. You can preview the finished result at the end of the tutorial.
|mental ray daylight system rendering tutorial|
This is a training tutorial on using 3dsMax's Daylight System in mental ray.The Sunlight and Daylight systems use light in a system that follows the geographically correct angle and movement of the sun over the earth at a given location. You can choose location, date, time, and compass orientation. You can also animate the date and time. This system is suitable for shadow studies of proposed and existing structures. In addition, you can animate Latitude, Longitude, North Direction, and Orbital Scale.
|Mental Ray mr Sky Portal|
3Ds Max 2008 Tutorial Mental Ray V 3.6 mr Sky Portal and review.
|3D Studio Max 2011 render tutorial|
This is a tutorial of the Florence Design Academy. �You'll learn how to render for 3D Studio Max 2011.
|Lighting, Rendering - Mental Ray, Daylight|
This tutorial shows how to proper render a scene using mental ray's daylight system on max 2010. En este tutorial muestro como renderizar correctamente una escena con 3ds max 2010 usando mental ray y un daylight system. Capturado y editado en HD 1280x720.
|Chrome material in 3ds max tutorial|
Let's take a close look at making chrome materials in 3d Studio Max via mental ray.
|Exterior light & render setup|
We will work on the Exterior Light setup, Render settings & HDRI, Environment Effects And Mental Ray Photographic Exposure Control setup to make a realistic and professional render. To download the sample scene go to www.renderray.com Renderray is an online cg community specialised in rendering, where you can download and view the professional 3D scenes, tutorials and templates of vray, mentalray, final render, etc.