|Tutorial #55: Fixing Poser Cothing|
using magnets, displacement, transparency, texture work and postwork to fix problems with Poser clothing, like poke through, and to add realism, such as wrinkles, and aging :)
|Tutorial #53: How to make "Studio Renders" in Vue or similar apps|
Studio renders are nice, clean renders, like a photograph, used to neatly show off models and characters. :)
|Tutorial #52: Making blood splattered flesh in Vue or similar apps|
I show several ways to make blood-splattered, gory skin for use in renders. One method shows how to use "Ron's Blood" a commercial texture/brush package Another method combines existing procedural materials.
|Tutorial #51: Collecting and Organizing Content|
How to find and organize content for your art work, plus ethical considerations.
|Tutorial #49: Nebula in Vue, MK 3|
More tricks and tips to making space nebulae in Vue :)
|Tutorial # 50: Basics of Vue (for beginners)|
Basic tips on using Vue
|Tutorial 48: Render settigns for Vue|
Useful info on getting the most out of your render settings ;) please note!! each scene requires different tweaks for max effciency! this is what works best for ONE scene in testing.
|Tutorial # 47: Postwork - Making a Render Intense!|
How to take a 3D render and give it some heavy, dramatic punch in postwork! ;)
|Tutorial 46: Making Rivers That Follow Terrain Heights|
How to get terrains to follow the heights and contours of your terrains!
|Tutorial # 45: Simple Special Effects With Photoshop|
Easy way to add special effects to a 3D render or photograph, using brushes, and layer styles :)
|Creating a planet in 3D (Vue or other apps)|
This tutorial explains in detail how I create realistic planets in Vue the methods also apply to other apps, though.
|Refraction problems in Vue?|
if you have problems with glass turning out blue, or similar problems with gemstones and the like, here's a tip on fixing the problem :)
|Texture blending in Vue|
A neat way to blend multiple images to create blended, non-repeating materials :)
|Multilights in Maxwell Renderer|
A basic explanation of how to use, and why multighting is such a fantastic feature of Maxwell renderer :)
|Area Lights in Vue|
Area lights are my favourite way to light scenes in Vue, as they give wonderful realism :) here's a bunch of info on using them.
|General Vue Tips|
A variety of general tips to help your Vue day :)
|Tutorial #38: Postwork for 3D renders|
How to improve your 3D renders, in 2D apps, such as Photoshop or Paint Shop Pro, by fixing problem areas in the original render, adjusting levels etc to enhance the image, and adding special effects :)
|Tutorial #37: Close-up asteroid rings in Vue|
How to create asteroid rings, for close up approach shots, using a sneaky method to cut resources, and add perspective ;)
|Tutorial #30: Poser Character Tips|
General tips on using Poser characters, especially when importing to other apps like Vue and Bryce :)
|Tutorial #34: Scene Creation|
An explanation of how I created a scene, from concept, sorting items, to building, lighting and post work. Rather than a typical "How to do a single thing", it's about how a scene was built, tips to help effciency, and notes on post work :)
|Tutorial #36: Ship Wakes in Vue|
How to create wakes for ships and boats in Vue, using foam shore line, or "meta-water" materials :)
|#32: Subsurface Scattering in Vue|
How to get Subsurface scattering or Translucency as it's called in Vue, to work well on flesh :) Note: Nudity!
|Tutorial #31: Volumetric shaded Nebulae and galaxies for Vue|
Using volumetric shaded materials and terrains to create nebulae and galaxies in Vue
|Tutorial #27: Important but simple tip for modelling, also Rhino|
Simple tip on modelling that will help with later import into many apps which do NOT have the ability to apply materials on a "Per polygon or surface" ability. Also specific info on Rhino on this.
|Tutorial #28: Dirt on the Bottom|
Putting Dirt where it belongs, for added realism. A mini-tut.