DIY Poser Dynamic Jewellery

Skill Level: Intermediate / Views: 29 / System Requirements: A Modeling application; Poser 6+

Can you make your own jewellery mesh in a modelling application? Can you use Poser's Cloth Room? If you answered yes to both of those - did you realize that a small addition when you're modelling the jewellery will allow it to be used in the Cloth Room? Dynamic Poser jewellery is unbelievably simple to create! The key to this is shown in the promo image - for a bit more information check the rest of this brief guide. (Thanks to klausdbg on ShareCG for the inspirational conforming jewellery that started me on this quest, and to Stegy, ParrotDolphin and WhimsySmiles who posted dynamic jewellery freebies in Renderosity FreeStuff which allowed me to work out how to do it.)

3dcheapskate on 9:49PM Mon, 10 November 2014

One Way To Map Tattoos Using Blender

Skill Level: Intermediate / Views: 322 / System Requirements: Blender 2.49b (same principles for later versions)

It really is incredibly simple - maybe 50 keystrokes/mouse moves and less than 5 minutes to do a figure! This guide assumes you know how to import your mesh, position it, and delete the bits you don't need, but holds your hand from that point on...

3dcheapskate on 2:37AM Wed, 30 October 2013

Using The DAZ Studio Shield Shader

Skill Level: Beginner / Views: 700 / System Requirements: DAZ Studio 3+

This is intended to fill that "Well, how do I use the damn thing!" void that a few of you must have felt after downloading my DAZ Studio Shader For S.E.Asian Shields ( http://www.renderosity.com/mod/freestuff/details.php?item_id=70322 ) at the start of the year. Yes, I've only just discovered that I'd forgotten to include any advice in the ReadMe about how to actually use the shield shader! Hopefully this 16 page guide (mostly screenshots) should remedy the situation. Note: the advice here is just for using the ShieldTMS(Full) shield shader via the Surfaces tab of the DAZ Studio User Interface. It does not cover the generic DMS(Full)/TMS(Full) shaders, and it does not cover using ShaderMixer. I was thinking about doing separate guides for those but never got round to it.

3dcheapskate on 11:43PM Wed, 04 September 2013

How To Model A Seamless Tiling Texture

Skill Level: Intermediate / Views: 352 / System Requirements: Blender (I was using Blender 2.49)

For anybody who's downloaded my tiling mail textures and thinks it must be difficult to make them - it's not! This 15 page PDF shows how I make tiling textures from a 3D model. As long as you're familiar with Blender you should be able to follow these 12 steps quite easily and start creating your own seamless tiling textures. (If you use another 3D modelling app the same principles apply...)

3dcheapskate on 11:40PM Sat, 18 May 2013

Make Your Own Environment Maps And Light Probes

Skill Level: Beginner / Views: 379 / System Requirements: Terragen Classic, GIMP, HDRShop v1

The Poser/DAZ Studio WorldBall freebies let you easily add your own 360 azimuth / 90 elevation environment sets. This 10 page PDF (10 pages) outlines my method of creating those environment sets from scratch using just free software - Terragen Classic, GIMP, and HDRShop Version 1.

3dcheapskate on 11:32PM Sat, 18 May 2013