Building a Texture Using Overlays

Skill Level: Regular / Views: 949 / System Requirements: Photoshop, almost any version or similar software

Using the various blending modes Photoshop offers you can add a level of richness and authenticity to your texture. The appearance of rust, mold, cracks, a wood grain, and virtually anything you can think of can be made to look like it is part of the overall texture. Overlays are powerful and they should be used carefully or they can override the base texture. Here is a guide to best use them in your work.

LukeA on 1:47AM Fri, 29 October 2010

Creating Displacement Maps for use in Poser

Skill Level: Intermediate / Views: 2810 / System Requirements: Poser 5-7 and Photoshop or eqiv.

This tutorial will take you through the creation of a diffuse or texture map and the corresponding displacement map for use in Poser.

LukeA on 10:12PM Wed, 10 June 2009

Creating Maps for the Poser Material System

Skill Level: Intermediate / Views: 1759 / System Requirements: Poser 6 and above

This tutorial is derived from my latest book "3D Game Textures: Create Professional Game Art Using Photoshop, Second ed." In it I discuss the latest game technology; shaders, node based materials - you know all the stuff Poser has in it. I notice that the powerful Poser material system seems to scare some away or people don't realize it's there. This tutorial may help warm you up to the awesome power of the Poser material system.

LukeA on 1:10AM Wed, 14 January 2009