Skill Level: Beginner / Views: 1512
Transferring Poser figures into 3dsMax is not a difficult task but many have struggled with little tweaks such as DAZ Victorias eyeballs or opacity maps. The approach explained here is not the only way to accomplish the task but it will get you started and allow you to apply your own improvements to the process. It is targetting beginner to intermediate level users and assumes basic knowledge of both Poser and 3dsMax - object manipulation and navigation are not covered for either application. Import of animations is not part of this document.
Prasutagus on 1:26PM Sat, 17 May 2003