BVH MOCAP in Lightwave with Genoma and Nevron Motion part II

Skill Level: Beginner / Views: 55 / System Requirements: Lightwave + Nevron Motion

The second part of this tutorial is about BVH file loading and retargeting, and usage of the GETSELL function for uncommon hierarchies.

CaptainMarlowe on 6:08AM Wed, 18 December 2013

BVH MOCAP in Lightwave with Genoma and Nevron Motion part I

Skill Level: Beginner / Views: 55 / System Requirements: Lightwave + Nevron Motion

This is a simple tutorial for people willing to use BVH motion capture files within LIGHTWAVE 11.6 with GENOMA rigging system and the NEVRON MOTION plug-in.The first part of the tutorial deals with the preparation of the character to animate (weight mapping and skelegons).

CaptainMarlowe on 6:05AM Wed, 18 December 2013

Importing a quidam character into Lightwave - Part II

Skill Level: Intermediate / Views: 58 / System Requirements: Quidam - LIghtwave

This is the second part of the tutorial. It focuses on the rigging : bones, weight maps and IK, IK-booster tool.This tutorial is in French only and deals with tools a bit more complicated than the ones used in the first part.

CaptainMarlowe on 1:51AM Sat, 20 March 2010

Importing a quidam character into Lightwave - Part I

Skill Level: Beginner / Views: 88 / System Requirements: Quidam - Lightwave

This is the first out of three tutorials about importing a Quidam character into Lightwave for animation purposes.Please note that this video tutorial comments are in FRENCH only - but I hope the video is fairly explicit by itself. The video is available for download on my website.

CaptainMarlowe on 1:21AM Mon, 15 March 2010