|Adding Fur in Carrara Pro|
Have you ever rendered a creature and thought, 'this would look so much better with real hair'? You can of course postwork hair in Photoshop, but if you have access to a 3D programme that can do it for you (like Carrara!), you can get even more realistic results with very little effort.
|Poser Lighting 1|
Here's a lighting tutorial for Poser using just a single spotlight. Topics Covered *Creating a Spotlight *Adding Soft shadows *Attenuation *Volumetric Lights and Fog
|Postworking 3D Renders|
What you do to your render when it comes out of the render engine may be what sets your image apart from all the rest. It's where you define your style. Take command of your post-processing tools and make it pop! This is a selection of hints and tips for using Photoshop to edit your images. It covers, Masks, Blending Modes, Adjustment Layers,Liquify Tool and Brushes.
|Detailed Skin in Poser|
A quick tutorial giving some ideas on adding detail to dull skin textures in Poser. It covers adding bump and specularity, and using HDR lighting to improve your renders.
|Simple Dynamic Cloth in Poser|
This is a quick-start guide for setting up dynamic cloth in Poser. It covers clothifying objects, and how to drape them over other objects.
|Easy Depth of Field in Poser|
This is a quick-start guide for anyone who wants to have a go at rendering in Poser and getting those nice blurry focal effects you see everywhere these days. It covers setting up focus distance, fStop and pixel samples - all you need to get nice depth of field effects in Poser!
|White Skin for Undead Characters|
Can't quite get your vamp skin white enough without making them look like they've been emulsioned? Here are a few tips and tricks, mainly covering some lighting and postwork options to consider when working with very pale-skinned characters. I've referenced Poser and Gimpshop in this tutorial, but the techniques would also apply to Daz|Studio and Photoshop / Gimp.
|Adding Fur to Creatures in Carrara Pro|
Have you ever rendered a creature and thought, 'this would look so much better with real hair'? You can always postwork hair in Photoshop, but if you have access to a 3D programme that can do it for you (like Carrara Pro!), you can get even more realistic results.
|Ten Top Tips for 3D Renders|
This is intended for artists within the Poser / Daz community, and others who use premade models to make character-based artwork. It's essentially a list of common rendering / composition pitfalls that I've managed to fall foul of myself over the past few years. I hope that by flagging them up and suggesting ways of getting around / away from them, it might help others manage to avoid them.
|Tweaking your renders with Photoshop's 'Liquify' Tool|
Did you ever spend ages setting up a picture, then wait hours for it to render in your favourite software, only to find when it comes out the other end that it's not quite how you wanted it? Photoshop's Liquify filter is a quick and easy way to tweak and improve your images. This tutorial talks you through the basics of Liquify and shows how it could be used.
|Modelling a 4 poster bed in Carrara|
How to make a 4 poster bed in Carrara. This tutorial covers vertex modelling and spline modelling. Carrara 6 was used for this, but the techniques are the same for all versions.
|Modelling a goblet in Carrara|
How to model a goblet using Carrara 5's vertex modeller.
|3D Set Modelling with Primitives|
You don't have to have fancy software or even a great deal of knowledge about 3D modelling to create your own sets. Because it's easy to scale standard primitive shapes in 3 dimensions, you can create convincing looking set pieces with very little effort. This tutorial demonstrates how to create a set of pillars on a plinth using only cylinders, spheres and cubes.