|Underwater Life Basics|
The tutorial should help you to make better and more biological correct underwater renders in Vue. It described the mistakes mostly done and how to avoid them. The download contain a 1 MB PDF file.
|Hall - make the scene|
This tutorial describes the structure of the scene "The Blue Hour" using Vue 9 Complete.
Enough physical RAM for all your simultaneous programs, and enough user memory for one single program, really are separate things. Solving one will not solve the other. This tutorial leads the way for those who experience out-of-memory problems when rendering 3D, video or music in a 32-bit environment. Originally Oct 2010 in Poser section. Updated Aug 2011, republished in Vue section.
|Desert - A simple Vue Scene|
How to create a simple desert scene with Vue 9 Pioneer. Visit my facebook page: http://www.facebook.com/pages/OskilorProductions/118565654895132 Visit my YouTube channel: www.youtube.com/user/OskilorProductions
This is my first tutorial and it it´s not the best...
|Tutorial #53: How to make "Studio Renders" in Vue or similar apps|
Studio renders are nice, clean renders, like a photograph, used to neatly show off models and characters. :)
|Tutorial #52: Making blood splattered flesh in Vue or similar apps|
I show several ways to make blood-splattered, gory skin for use in renders. One method shows how to use "Ron's Blood" a commercial texture/brush package Another method combines existing procedural materials.
|Tutorial #51: Collecting and Organizing Content|
How to find and organize content for your art work, plus ethical considerations.
|Tutorial #49: Nebula in Vue, MK 3|
More tricks and tips to making space nebulae in Vue :)
|DAZ Studio to Vue|
A short PDF tutorial showing how to export a prop/scene from DAZ Studio and import it into Vue 8. Some options for adjusting materials and for adding special effects (moss growth) are also illustrated. Ciao TD
|Rough Guide to the Water Editor|
This is a rough guide to the Water editor of Vue. It takes a step by step look at each of the settings in the water editor and shows a large amount of imagery as to the consequenses of changing the settings. There are two parts to this guide.
|Tutorial # 50: Basics of Vue (for beginners)|
Basic tips on using Vue
|Realistic distribution in Vue ecosystems|
This tutorial shows how to obtain a realistic distribution of items in Vue ecosystems using the layer affinity feature introduced in Vue 7.
|Tutorial 48: Render settigns for Vue|
Useful info on getting the most out of your render settings ;) please note!! each scene requires different tweaks for max effciency! this is what works best for ONE scene in testing.
|Tutorial # 47: Postwork - Making a Render Intense!|
How to take a 3D render and give it some heavy, dramatic punch in postwork! ;)
|Tutorial 46: Making Rivers That Follow Terrain Heights|
How to get terrains to follow the heights and contours of your terrains!
Several short tutorials - right now available: - 1. Vue-3D-text and how to curve it - 2. how to prepare DEM geological data for use in Vue - 3. working with depth of field in Vue 6 - 4. An eco setting for dense plant ground cover on non-flat grounds
|Using Crazybump with Vue|
This tutorial shows how to create very realistic bump maps for terrains or other objects with Crazybump.
|Creating a planet in 3D (Vue or other apps)|
This tutorial explains in detail how I create realistic planets in Vue the methods also apply to other apps, though.
|Refraction problems in Vue?|
if you have problems with glass turning out blue, or similar problems with gemstones and the like, here's a tip on fixing the problem :)
|Texture blending in Vue|
A neat way to blend multiple images to create blended, non-repeating materials :)
|Area Lights in Vue|
Area lights are my favourite way to light scenes in Vue, as they give wonderful realism :) here's a bunch of info on using them.
|General Vue Tips|
A variety of general tips to help your Vue day :)
|Scene lighting example - From simple daylight to complex artificial light|
From default sunlight to complex artificial light In this short PDF tutorial, the idea is to start with a complex but typical 3D daylight scene, which has a lighting scheme like Vue 7 Infinite's default. That is, a "Spectral" atmosphere with just one light source - the midday sun. In 3 steps, a series of lighting changes are discussed and the results are shown for this radiosity rendered scene. We end with a lighting scheme of 14 light sources. Skill Level This is not a step-by-step tutorial. It assumes intermediate level knowledge of Vue lighting. Lighting details are not included, only the lighting scheme concepts and the results of applying those. Enjoy!
|Tutorial #37: Close-up asteroid rings in Vue|
How to create asteroid rings, for close up approach shots, using a sneaky method to cut resources, and add perspective ;)