Personal Splash Screen for PP2012

Skill Level: Beginner / Views: 298 / System Requirements: PP2012

Tired of seeing the same face every time you start Poser Pro 2012? Why not customize it with an image of your own? Its easy, all you need is a graphics program capable of reading & saving psd files (I know you have one after all you are a graphic artist!).

3-DArena on 10:25AM Wed, 28 August 2013

How to fit V4 hair to toon characters

Skill Level: Beginner / Views: 945 / System Requirements: Poser

Fitting V4 Hair to othere characters

3DTubeMagic on 7:02PM Thu, 14 February 2013

Bloodsong's Quick Pose Tutorial

Skill Level: Beginner / Views: 344 / System Requirements: Poser - Any Version

___ This is a quick tips and demonstration for new folks who are having difficulty posing in Poser (made for some folks on devArt).3 Basic Tips for Better posing:* Turn off IK* Use Limits* Use dials, not toolsKeyboard Shortcuts:* Moving up & down the heirarchy* Camera SwitchingMenu Items:* Figure Memorize & Restore* Figure Symmetry___ Includes a demonstration of technique, posing M3 into a target pose.Hopefully, this will help people who say it takes them hours and hours of screaming to get a figure into a pose.Enjoy!

bloodsong on 9:38AM Sun, 12 August 2012

Poser Cloth Room - Getting Started

Skill Level: Beginner / Views: 3306 / System Requirements: Poser

This is a basic tutorial on using clothing in the Poser Cloth Room.All items used in the video are from the Poser content library and Renderosity Free Stuff. So if you want to work along with me, you can.

Acadia on 11:52AM Thu, 21 July 2011

Look at me

Skill Level: Beginner / Views: 621 / System Requirements: poser

A little skill about 'point at'

venincomix on 10:57AM Wed, 09 February 2011

How to make a B&W portrait

Skill Level: Beginner / Views: 1099 / System Requirements: Poser

This is a tutorial which will show you how to make a simple B&W portrait.You can download the head-texture for this tutorial from my RS-Homepage http://www.renderosity.com/homepage.php?page=2&userid=13356

FS on 4:31AM Sun, 06 February 2011

Running Out of Memory?

Skill Level: Regular / Views: 678 / System Requirements: Windows 32-bit

Enough physical RAM for all your simultaneous programs, and enough user memory for one single program, really are separate things.Solving one will not solve the other.This tutorial leads the way for those who experience out-of-memory problems when rendering 3D, video or music in a 32-bit environment.

aRtBee on 4:41AM Fri, 01 October 2010

Object and Light Grouping

Skill Level: Beginner / Views: 840 / System Requirements: Poser 6 up

This is a tutorial how you can use the Poser Hierachy Editor to better and quicker assemble your scenes.

3-d-c on 1:10AM Sat, 14 November 2009

Interacting with Objects using the Morph Tool

Skill Level: Beginner / Views: 8509 / System Requirements: Poser

Had a brainwave today and thought the morph tool would be perfect to get figures to interact with objects, like making a dent on a bed where a figure is sitting.This is just a simple tute though to demonstrate the process.PPro and P8

Fugazi1968 on 2:50PM Mon, 17 August 2009

3D integration into real world Mini tutorial

Skill Level: Beginner / Views: 832 / System Requirements: Poser 7 or Poser pro, background picture, Photoshop

3D to 2D integration mini video tutorial for beginners

Mec4D on 10:48AM Mon, 13 April 2009

1+1=3D

Skill Level: Beginner / Views: 1320 / System Requirements: Just about any version of Poser will do.

Isn't it odd that for all the excitement of 3d modeling and animation applications you still look at a 2d view of the 3d world?I thought so. Using Poser I figured out a better way by setting up a parallel view stereoscopic window that provides an exponentially better option. With one camera parented to another, 4D flying through animated sequences is unparalleled, so to speak. I'm pretty sure you haven't seen anything like it before.It was originally posted on Renderosity a few years ago but it has apparently been misplaced so I'm uploading it again with the hope that it will again inspire others to see for themselves.I can not overstate how much easier it is to place and animate multiple objects in true stereoscopic 3d by eliminating the need to reposition the camera in order to make sure objects are in apparent proximity.

EyeSoare on 3:57PM Sun, 01 June 2008