How to Create an Axe

Skill Level: Beginner / Views: 963

Simple tutorial on how to model an Axe in Lightwave Modeler.

Fillingim on 6:37PM Wed, 12 February 2003

Motion blur - the classical way

Skill Level: Beginner / Views: 342

A car in movement while the background stays clear.

gebe on 8:30AM Sat, 15 February 2003

MOTION BLUR IN VUE D'ESPRIT - THE OTHER WAY

Skill Level: Beginner / Views: 801

In this tutorial your image will look like as the camera follows the car. With this method the background will be blurred, while the car stays clear.

gebe on 9:05AM Sat, 15 February 2003

"When doves fly" {nudity}

Skill Level: Beginner / Views: 1073

This is a new tutorial based on how I made my image .It covers the cloth and postwork in the image.Thanks for watching and I hope it will be of help to you.Dalinise.

dalinise on 2:11AM Mon, 17 February 2003

Cityscapes in Vue

Skill Level: Intermediate / Views: 792

This tutorial takes you through a step by step description of how the image "Villaggio" was made, which will show you how cityscapes can be done.

thomaskrahn on 8:32AM Tue, 18 February 2003

Splines in a Nutshell

Skill Level: Beginner / Views: 508

Just a simple yet quick example to show you how to make splines in LightWave

wgreenlee1 on 12:12PM Thu, 20 February 2003

A Simple .obj / UV map Texturing Tutorial in MojoWorld

Skill Level: Beginner / Views: 430

This tutorial covers how to apply a UV mapped texture to an imported object using the cat from Poser 3

calyxa on 1:00PM Tue, 25 February 2003

How to texture Poser figures in MojoWorld

Skill Level: Beginner / Views: 873

MojoWorld will do a fairly reasonable job of applying Poser texture maps to complex Poser figures when supplied with a .mtl file from Poser

calyxa on 2:17PM Tue, 25 February 2003

Object Placement in MojoWorld

Skill Level: Beginner / Views: 412

Placing objects in MojoWorld is not entirely obvious. A great deal depends on the height of the camera above the ground.

calyxa on 2:48PM Tue, 25 February 2003

Modeling Realistic Eyes in Rhinoceros3D

Skill Level: Beginner / Views: 981

This short, fun, detailed tutorial will show you two different ways of how to give your characters eyes that shade, highlight, and appear realistic.

Teyon on 11:29AM Sun, 23 March 2003

The Making of California 1842

Skill Level: Intermediate / Views: 513

This little tutorial will take you through a detailed description of how "California 1842" was made, with main-focus on texturing and lighting.

thomaskrahn on 2:18PM Wed, 26 March 2003

using Alpha Planes in Bryce

Skill Level: Beginner / Views: 555

An easy guide in using alpha planes to create vast scenes with extremely small numbers of polygons, and therefore extremely small filesizes and memory usage

RaysOfLight on 5:02AM Fri, 28 March 2003

Creating a planet in 3ds max

Skill Level: Intermediate / Views: 590

This tutorial describes step by step how to create realistic/good looking planets in 3ds max.

Tibbe on 5:42PM Sun, 06 April 2003

Reflections in Poser 5

Skill Level: Beginner / Views: 2156

Just a quick tutorial on how to set up reflections in poser 5.

mobius on 11:43PM Tue, 08 April 2003

Point of Focus - Eyeball posing Mini-Tutorial

Skill Level: Beginner / Views: 323

If you need a quick and easy way of positioning your character's eyes in Poser 4, here's a useful tip using the point at feature in Poser that I had previously overlooked.

SparcMan on 1:20PM Tue, 15 April 2003

Mastering Depth of Field in Bryce 5.0

Skill Level: Intermediate / Views: 720

A comprehensive guild to creating, using and mastering the art of Depth of Field for Bryce 5.0

Dash101 on 4:16PM Tue, 15 April 2003

Bottle Cap Tutorial Creating a Metal Pop Top with Rhinoceros 3D

Skill Level: Beginner / Views: 1176

This is a fairly detailed tutorial written for beginning and intermediate level users. Its primary goal is to teach you some of the modeling skills you will need to create a variety of objects with Rhinoceros 3D, not to mention showing you how to model a bottle pop-top.

Alan-ASD on 7:15PM Sun, 27 April 2003

Particle Systems

Skill Level: Beginner / Views: 849

A beginners guide to Hypervoxels and Wind.

Oshio on 2:35PM Sun, 04 May 2003

Matrix Screen Tutorial

Skill Level: Beginner / Views: 304

This tutorial will show you how EZ making that famous matrix screen really is. I did this in PhotoShop7 but probly can be done on others.

GODspeed on 12:54PM Wed, 07 May 2003

Patterned Cloth

Skill Level: Regular / Views: 446 / System Requirements: Windows or Macintosh PC; Adobe Photoshop

How to make a seamlessly tiling pattern into a photorealistic image of patterned cloth. With a bit of additional Photoshop work, you can use what you learn here to create patterned clothing when postworking your Poser renders.

aprilgem on 12:00AM Sat, 10 May 2003

ShadowRose's 'Wet Look' Tutorial

Skill Level: Beginner / Views: 1765

In order to achieve a believably wet scene, one must master the 'wet look' for his or her completed image. This tutorial touches on the techniques associated with such a task.

ShadowRose on 3:49PM Sat, 10 May 2003

Renderosity e-mail account setup tutorial (MAC/PC)

Skill Level: Beginner / Views: 446

This Tutorial will help you configure your e-mail application to be able to access your new Renderosity e-mail account.

Store Staff on 3:01PM Sun, 11 May 2003

Making an eye (one way to do it)

Skill Level: Intermediate / Views: 807

How to paint an eye in Photoshop from nothing, no sketch is needed. Photoshop 5 can be used.

Czarinaqueen on 4:39AM Tue, 13 May 2003

Basic Polygon Reduction

Skill Level: Beginner / Views: 459

A simple tutorial for LightWave 3D newbies that should help you understand some basic tools for reducing the overall polygon count of your meshes.

Moebius87 on 2:32AM Wed, 14 May 2003

EZ Space Tutorial

Skill Level: Beginner / Views: 373

Star Fields made EZ. Instant Starfield within 2 mins.You might have seen some work of mine called the heavenly concept series that I'm working on. A lot of people ask.. How do you make such cool stars... EZ I say.. and this is how.

GODspeed on 5:50PM Wed, 14 May 2003