Skill Level: Intermediate / Views: 95
/ System Requirements: Project Dogwaffle 9.1, Windows Vista may be ok, but 7 or 8 recommended
This tutorial covers a new feature in Project Dogwaffle 9.1, namely a GPU-accelerated version of Puppy Ray, the elevation-map-based landscape ray tracer introduced in v9.0Here's a video that shows using Puppy Ray 9.1 (pre-release beta) on the GPU:With GPU acceleration, rendering a scene that could take minutes can now be done in seconds. Animations that took hours can be done in minutes or seconds, depending on dimensions and chosen parameters. And of course depending on the particulars of your graphics chip. Using the GPU can yield 4x the speed, 10x, and even more. Much more in some cases. Some graphics cards have the compute power of 100x-200x or more that of the CPU. Using the GPU can significantly reduce your time spent waiting for the rendering to complete, to decide if you like it or need a different value on some parameter, such as a viewing direction, a fog depth level, an extrusion depth, a camera angle.. This can be a great improvement in your workflow for exploring options during your creative experimentation and final renders.Have fun waffling and howling!
staigermanus on 12:33PM Fri, 29 November 2013