was trying to do some object modeling in zbrush, and got a little carried away with simple crucifix idea,:)
modeled in zbrush.
Jul 22, 2004 6:18:12 pmby Poisen Homepage »
thanks for your comments Karl, The poly count on this is aroun 350K polys,alot of that tied up into the faces, the cross body is prob around a 100k, but i didnt concentrate on an optimized mesh, mainly just speed modeling, entire thing prob took about two and a half hours heads included. speed versus neatness, :) and again thnx.