This image started off with a modeling exercise to improve the somewhat dated design of the StarCraft Terran bunker found in the first version of this amazing RTS PC game. (StarCraft II has a newer, not necessarily more functional version.) Once the model was completed and textured in UV Mapper, it needed a place of residence with some kind of credible conflict. So, on it was to Sculptris to model the dreaded Zerg Mutalisk. Many months later, the image was finally complete.
Strange how these things evolve, no?
All models are original using Bryce5, Wings3d, or Sculptris with texturing in UV mapper. Loads o’ post work in PSP8. Thanks for lookin’!
Apr 18, 2012 12:02:51 pmby KnightWolverine Homepage »
One word........AMAZING!!......okay....I can't be restricted form just calling this amazing..lol..It screams so much more than that...Words like Awesome Effects and Depth and Perspective are just a few.... I too have started many a scenes where the final wasn't what I first started out to create in the 1st place...lol...Oh.....one more thing....the Lighting is Fantastic!....(smiles)...