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Tyre Modelling Test
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| This is my first attempt to model a tyre, based on a tutorial I have seen on You Tube, this doesn't use bump or displacment mapping but is modelled complete in Polygons. Looking for a little feedback please...I know the side wall to tread is a little sharp but I think I can fix that in my next test, I think side wall lettering would also make a big difference, your comments would be very useful in case I am missing something really silly. Tyre is supposed to be a Pirelli P Zero, Modelled in Maya, Rendered in Maya with metal Ray...Thx |
Details
Uploaded: November 2, 2010
Gallery: Work In Progress Genre: Modeling Size: 113.6 kB Dimensions: 800x600 Statistics
Views: 24 Views Today: 1 Views in Last 45 Days: 1 Full-size Views: 4 Comments: 2 Favorites: 0 Ratings: 1 | |
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