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17th Century Naval Cannon

sigmadog
Member Since Dec 14, 1999
14 Images, Last upload Oct 29, 2008

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My first Carrara project. It's a late 17th Century Naval Cannon based on drawings from "The Built-Up Ship Model" by Charles G. Davis. Of course, the original barrel would be iron, and the brass makes it more decorative than utilitarian. Took me a while to figure out the lighting (until I remembered to kill the ambient light), and I still haven't got the hang of wood textures. Someday, maybe I'll try to make some rope.
Details
Uploaded
July 8, 2002
Gallery
Carrara/RDS
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Unspecified
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79.7 kB
Dimensions
700x456

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Image Comments


Jul 8, 2002 11:55:34 pm
This is a nice peice of work. Ambient lights tend to wash out/flatten images but sometimes a very little bit of ambient light can help. Usually just adding more lights (spots) is better. This image could use a little more light as a lot of the detail in the base of the cannon gets lost. My only other comment would be to maybe add a little "grunge" to the cannon itself. It's almost too clean to be beleived. Maybe lower the specularity a little as well. These things didn't look this good when they were brand new, let a lone after a few good battles. None the less, a very nice peice.

by r0ck Homepage »

Jul 9, 2002 5:42:43 am
Very nice ! For the light, if it's possible to use soft light, it could help, without to add other spots (but very time consuming). The wood texture does not appear since there is not enough light as said Rock (could be also solved with soft light, or increasing ambient light, that's a question of equilibrium) ;=)

by YL Homepage »

Jul 9, 2002 9:43:11 am
Oops! You are correct, Nu-be. It's an 18th Century Cannon (I had a brain fart -forgetting that the 18th century covers the 1700's). Yes, I still need a touch-hole, and a few other accessories.

Also, thanks to Rock for the helpful comments. I'm not sure a naval captain of the period would agree with your grunge theory, however. He would have had that sucker shining like the sun.

by sigmadog Homepage »

Jul 9, 2002 1:03:42 pm
The wheels don't seem to touch the ground. Maybe a little texture to the ground would help that.
I agree about the grunge, but maybe just in the bump channel to allow for variation, while still being spit-polished.
As for the wood, the scale is wrong. The grain wouldn't be that big compared to the whole cannon. I'm guessing it's about 8 feet long or so, while the scale of the wood grain suggests the base is about 6 inches long. Similarly, shrink the scale of the wheel texture.

Just some thoughts... I think the modeling looks great!

by bluetone Homepage »

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