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An Oldie from around 2004/2005, rendered in larger size now.
An abstract image made in Cinema4D. (But my beloved Bryce4 and "Shiny Spheres" were part of that process, *g*!)
About the workflow: Extruded objects created in CD4. Imported into Bryce to render abstract images. These images were used in C4D in material channels, especially for creating "subpoly displacement".
- January 7, 2010
- Cinema 4D
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