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Truly, I swear this started as a topmod dodecahedron;
then edges and faces deleted, split and joined;
then saved a base;
then base into a shell with holes (striped glass material);
then base into the same shell with opposite holes (blue glass).
In Bryce load objects, align, assign materials, add infinite plane of shiny metal, add a single light inside the objects
and render! It's a dodeca-what!
- February 20, 2009
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